Forum Discussion
14 years ago
Cyron43 wrote:
@crinrict & Ana: That raises an eyebrow with me. All the content which is attached to a Sim should only be transfered in form of object- and texture reference IDs and color codes. So if the ID cannot be found at the target client, the object gets replaced by a default object. Anything else would a) dramatically increase the network traffic and b) cause a huge chaos in the clients objects databases. I can't believe the developers are that stupid. :shock:
Lol you said that before and i was like you never know. I think my question is what if the objects in sims 3 don't have id's attached to them and the system doesn't read them as an numerical id. Instead reads them as a file. So it will screen any file that does not have the same name as any file they have in the database when uploaded. So then the question becomes for example of i had a file named sims3bluehair.jpg (seriously making it up) and a player goes in and alters the hair and saves it as sims3bluehair.jpg than how does the database no that this file has been altered?
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