@kikilopez18 Zombies can spawn inside a fence if the lot has a spawn point, which it probably does. They can even spawn inside a locked garden if there's room. A zombie can get caught unable to leave on a lot if there's no way out, but using the resetsim cheat on them should make them go away.
Most bad custom content is only a problem if a sim is wearing it, or if the wrong sim is wearing it, for example if it's not properly restricted to certain age groups. So a cc item might sit in your user folder causing no problems at all until it gets assigned to a sim, then that sim has a reason to wear that outfit.
For the mods, yes, they're removable, but I'd suggest keeping them in play for the long-term health of your saves. The game itself doesn't have a mechanism for garbage collection, so without these mods, old data will hang around indefinitely and probably cause corruption sooner or later. I'd never play without NRaas mods, and many Sims 3 players feel the same way. Like I said, you can just ignore the mods and let them do their work in the background, so other than clicking through the occasional notification, you really don't need to do anything at all.
For your already-corrupted save, you can try loading a backup, either one you've made or the automatic backup the game creates. You'll find the latter in Documents > Electronic Arts > The Sims 3 > Saves. It'll be a folder with the save name plus a .backup extension. Rename the save and delete the .backup, so the name ends in .Sims3, and the save will be available to load at the Main Menu.
Loading a somewhat corrupt save with the NRaas mods in place, then running a MasterController town reset, may or may not be enough to recover the save. For a save that's already shown signs of corruption, I would definitely not play the save without mods at any point, just in case some other problem is lurking and ready to wreak havoc.