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killernarwhal92's avatar
5 years ago
Solved

Items placed in inventory are disappearing after resetSim at death

I'm playing TS3 University with NRAAS MC and Relativity mods and testingcheats.

My sim was shaking a vending machine at University and died, so I used NRAAS reset sim to prevent Grim from taking him. Sim reset fine at the dormitory, and then he went into a building to take a final exam. At this point, I had been running Relativity Set Speed at 10, but I changed it back to 37 while exam was in progress to speed things up a little. At the end of the exam, I set relativity Set Speed back to 10, my Sim's "Pass an Exam" wish was achieved, and he got moodlets and everything, but he was still stuck inside the building for many Sim-hours. He even missed his next exam. So I again did resetSim (this time through Ctrl+Shift+C since my Sim was inside). He reset back at his dorm, and everything seemed fine until I tried placing his laptop into his inventory. Poof, the laptop disappeared! I can take things out of his inventory like sketches and wildflowers and place them just fine, but when I try to put them back in his inventory, poof! The items are not sold, not in family inventory, and not still on the lot. Additionally, when I try to use the smartphone to "Throw Party," my sim will get on the phone for a second but then put it away. No dialogue box comes up allowing me to arrange a party.

After awhile, I did NRAAS from Admin building and Reset All Objects. Didn't work. In fact, the only difference I noticed after doing that was that the "Best in Show Competition" opportunity popped up on the University Gym/Annex. I deleted the four caches in the program files folder, ran repairs in Origin. I'm wondering if all will go back to normal when changing towns (i.e. when Sim goes back home after University) or if I bugged it out too much with the death and resets and Relativity that I should just trash it. Perhaps a full uninstall/reinstall? Not sure if this is happening in my other saved games, I haven't checked yet, but I can't imagine why it would.

Any suggestions are appreciated! This is my first time posting, so I apologize if something is wrong.

  • @killernarwhal927  First of all, this issue won't affect your other saves.  Whatever is wrong with your sim is only wrong within the one save.  And uninstalling and reinstalling wouldn't help either, since the issue is the save itself, not the program data.

    When you ran the MC reset, did it reset your sim as well?  There's an option to exclude the active lot from the reset, which would also exclude your sim.  If you're not sure, you can reset just the sim: click on him and select NRaas > MC > Advanced > Reset Sim.  Then "save as," quit, delete the cache files, reload, and see what happens.

    If that doesn't help, it would be a good idea to add NRaas ErrorTrap and Overwatch, which clean up a lot of low-level corruption before it becomes major.  That plus another MC reset might help.  Since your sim is going to travel, it would be helpful to add NRaas Traveler as well.

    As far as whether the issues will clear up when your sim returns home, it's possible, but not overwhelmingly likely.

    I do think this issue is probably caused by the resetsim during death, not your Relativity settings.  One of the processes that happens during death is that the contents of the dying sim's inventory are transferred to an heir, usually another sim in the household.  (I think they might just poof if there's no one to inherit.)  Interrupting the death sequence can leave the various associated processes half finished and still firing.

    If the additional mods and the MC reset don't help, you might need to revert to a backup save, that is if you have one.  It sounds like you've saved at least twice since the issue happened, in which case the game's automatic backup would have been overwritten, but maybe you kept a backup yourself.

4 Replies

  • @killernarwhal927  First of all, this issue won't affect your other saves.  Whatever is wrong with your sim is only wrong within the one save.  And uninstalling and reinstalling wouldn't help either, since the issue is the save itself, not the program data.

    When you ran the MC reset, did it reset your sim as well?  There's an option to exclude the active lot from the reset, which would also exclude your sim.  If you're not sure, you can reset just the sim: click on him and select NRaas > MC > Advanced > Reset Sim.  Then "save as," quit, delete the cache files, reload, and see what happens.

    If that doesn't help, it would be a good idea to add NRaas ErrorTrap and Overwatch, which clean up a lot of low-level corruption before it becomes major.  That plus another MC reset might help.  Since your sim is going to travel, it would be helpful to add NRaas Traveler as well.

    As far as whether the issues will clear up when your sim returns home, it's possible, but not overwhelmingly likely.

    I do think this issue is probably caused by the resetsim during death, not your Relativity settings.  One of the processes that happens during death is that the contents of the dying sim's inventory are transferred to an heir, usually another sim in the household.  (I think they might just poof if there's no one to inherit.)  Interrupting the death sequence can leave the various associated processes half finished and still firing.

    If the additional mods and the MC reset don't help, you might need to revert to a backup save, that is if you have one.  It sounds like you've saved at least twice since the issue happened, in which case the game's automatic backup would have been overwritten, but maybe you kept a backup yourself.

  • Thanks so much for the reply! Lots of great insight, thank you. I do believe that the MC reset also reset my Sim because he popped up in front of the dorm with all the other Sims. It was after the Reset All Objects that I did a save/quit and deleted the caches and ran the repairs. When I rebooted and saw that it didn't work, I just quit without saving because I got fed up, ha! So I may still have a backup save, I'm not sure.

    Iplan to check soon, but I wanted to thank you for your reply and insight. Perhaps you're right that I just interrupted the death sequence, and I only have the one Sim right now so maybe the items really are just poofing to nowhere. That's what makes the most sense to me. I'm still new to using mods, so forgive me if this is a silly question, but how would the other mods you suggested be helpful for this kind of thing? I'll have to take a look at them, thank you!

  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    5 years ago

    @killernarwhal927  ErrorTrap catches errors as it finds them, the kind of data cleanup a game should do but Sims 3 does not.  It removes or rebuilds the missing or corrupt data, or reports that it can't, and spits out a scripterror describing what it finds.  Overwatch scans for various kinds of problems, everything from vehicles that should be deleted to sims that are overdue to age up to wandering toddlers.  The two mods together are extremely helpful for the overall stability of saves.

    The regular and backup saves are in Documents\Electronic Arts\The Sims 3\Saves, labeled with your save name.  So if your save is SunsetValley, there would be a folder labeled SunsetValley.sims3 and another labeled SunsetValley.sims3.backup.  Rename the backup and delete the .backup extension (e.g. SunsetValley1.sims3), and you'll be able to load it from the Main Menu.

    This is only helpful if the backup is from before your sim started dying, but if it is, then reverting to the backup is probably the best way to go.  Even mods can't always fix certain kinds of corruption, and I'm guessing you don't want to kill off your sim for real just to fix the problem.

  • Turns out there was a backup save created before the death, so I went ahead with that. No issues now, only set back a few Sim days. Thanks for all the information regardless -- I definitely learned a lot. I will have to check out those other mods that you mentioned. Thank you!

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