@beerxced79000 Dear Gods, THANK YOU so much for this information! Copied my 'paul.dll' and 'winui.dll' from one of my Sims 3 expansion files over to my Mass Effect binaries folder (after making a back up of course, ALWAYS make back ups, never skimp on your back ups people, they save so much time and pain) and it works! You're awesome for finding and sharing this information with us, all the internet hugs to you ❤️
Now, DISCLAIMER: Obviously, this isn't a fix that is going to work for everyone. I'm lucky that I have another EA game that has these files, others may not be so lucky. While we have a work around now, that's all it is, the actual problem persists on EA's end and really needs fixing properly
Beerxced79000, you mentioned in your first post that this problem has been dated since 17/07/18? While looking through the forums of games related to this authorization system, I noticed the Dragon Age: Origins forum has been having issues connecting to their servers since July. Now, the link over on this page seems to point towards the Mac version of the game (and is a broken link... 🤔 ) so I'm not sure if it uses this same authorization system across all operating systems. But if it does, it might be worth letting them know about this too, in case it helps there. I skimmed through a few of the recent pages here, and a server move on EA's end was mentioned, so I wonder if the authorization servers have been moved recently, and the 'road' for 'paul.dll' got broken that way? (I'm just guessing, I have no idea how servers work.) Maybe it's totally unrelated, but the fact that you mentioned July specifically makes me wonder.