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graceymanors To be clear, the spawners look like that in Sunset Valley too? And have you made any edits to your .sgr files for the purposes of improving the graphics? I don't mean getting the GPU recognized so much as something HQ mod-related, like increasing texture sizes. And let me know if you're using a shadow extender or ReShade or anything else that changes how the game looks.
I ask because it looks like the graphics engine kind of gave up here, which can happen when it's overloaded. There's noting obviously wrong in your dxdiag, although you have a LOT of background processes running, so much so that your computer's page file is somewhat large and almost all used. I'd suggest going through the Task Manager's Startup tab and disabling anything that doesn't absolutely need to start with Windows, for example Edge or Teams or some update service for a random app that you could just as easily update yourself the next time you open it.
Hi there,
I don't use HQ mods or reshade or anything like that. No, I never edited .sgr files, just getting the GPU recognized, yes the spawners look like that in SV. And its just the butterfly spawners.
In my task manager startup menu, 90% of the things are already disabled. And there's only like 10 things in there. In fact, the only thing not disabled is security health.
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