"WrathofCath;12885354" wrote:
My newest build is loosely based on the 2009 Dream Home. I tried with windows similar to theirs and it looked too plain with our color choices, so I gave the windows shutters and painted the doors red.
I guess for a while (if not longer) we will be experiencing problems with the new game. During this build I discovered that some of the items we make "bigger" will revert to their original size sometimes... Very disappointing.
I made this "natural pond" by adding bigger rocks and while testing out the lot, I noticed that sometimes when I placed it, the rocks had disappeared. Other times, only some were there and sometimes, all were in place. Very strange. I hope it's something they fix soon with a patch. Why offer us that option, if it isn't going to stick?
Anyway I called this one "Wildflower Farm"
It's a lovely build, Cath! Great work on both the exterior and interior, but I especially love your interiors. Your color schemes work really well.
Regarding the enlarged objects, they will typically only revert when you place the lot from Manage Worlds. If you place it when you are in build mode on a lot, all of the enlarged objects should retain their size. As far as re-sized objects causing disappearances, yes, it happens when you inadvertently overlap them with other objects. It can be tough to notice, but with most objects, when you size them up, their collision box sizes up too, and in many cases, it is exponential. You won't see a problem at the time, but the next time you load the lot, objects that they overlap will be gone. It can be tough, especially with wall objects, to gauge what will work, as sometimes, you *can* get away with some overlap. In the
Build Mode Feedback thread, I have requested that EA reduce or eliminate the collision boxes, or at least prevent them from sizing up, especially when it comes to non-interactive objects.