Forum Discussion
SnowieSimmer
10 years agoNew Novice
Hi! This challenge looks really interesting and I'm excited to start playing it :) After reading the rules, I've compiled a list of things that caught my eye that could be changed.
Setup: Can we place trees and foliage on the starting lot before setting the money to 5,000? I realize that this gives your Sims extra money when they are sold and will bump up the bills, but we could use cheats to set the money back to what it was before selling any trees and just deal with the bills. Would love to have trees on the first lot to make it more realistic :)
General: Can we have a cemetery eventually? I don't want to release spirits of the family to the netherworld, but don't need them running around the house all the time either. Maybe allow to build a cemetery (generic community lot) in Early Civilization? Would also be interesting if women couldn't get jobs until the Industrial Age or even the Roaring 20s.
Prehistoric: I'm not sure that the easel is realistic for this era. I understand wanting it for family portraits, but maybe just let the easel be accessed in the next era? That way once the grandkids are born a family portrait can be made before the original founders die.
Early Civilization: As far as spouses dying goes, I think it would be realistic for remarriage to be unlimited for males, but females can only remarry if the prospective spouse is a sibling of the deceased spouse. This was actually how things were done around this time, since women had no rights and all. With libraries it's difficult because for the library lot to function as a library and Sims use it as a library, it needs computers and bathrooms. Can we put these in an inaccessible basement or something so that the lot functions correctly?
Middle Ages: I'm not sure what practice fighting is, is this unlocked with the fitness skill? If so, how can we do this without fitness equipment? Maybe a punching bag can be allowed in this era?
Old West: Can we make bars(saloons) now too? Makes sense here.
Industrial: You allowed cupcake machines, so it makes sense to allow bakeries here with GTW. Also a spelling error, fuelled should be "fueled"
Roaring 20s: Why can we only adopt babies now? Adopting kids (orphans maybe?) now seems realistic too.
Modern: Why no affairs? It seems like everyone now has affairs. :p
I think that's it! I'll start this tonight, I love the idea of this and you put a lot of great work into this. I know it may seem like I was being a bit harsh but really all those things are just small, nitpicky items that came to mind.
Since I'm starting this now and you won't have time to reply back before I begin, I'll try starting the lot with trees and foliage like I suggested in the "setup" point and let you know how it goes :)
Edit: Oh! You also might want to put a little note about script mods in your "recommended mods/cc" section so that you don't get a bunch of complaints about the mods not working for those who have never used them before :)
Setup: Can we place trees and foliage on the starting lot before setting the money to 5,000? I realize that this gives your Sims extra money when they are sold and will bump up the bills, but we could use cheats to set the money back to what it was before selling any trees and just deal with the bills. Would love to have trees on the first lot to make it more realistic :)
General: Can we have a cemetery eventually? I don't want to release spirits of the family to the netherworld, but don't need them running around the house all the time either. Maybe allow to build a cemetery (generic community lot) in Early Civilization? Would also be interesting if women couldn't get jobs until the Industrial Age or even the Roaring 20s.
Prehistoric: I'm not sure that the easel is realistic for this era. I understand wanting it for family portraits, but maybe just let the easel be accessed in the next era? That way once the grandkids are born a family portrait can be made before the original founders die.
Early Civilization: As far as spouses dying goes, I think it would be realistic for remarriage to be unlimited for males, but females can only remarry if the prospective spouse is a sibling of the deceased spouse. This was actually how things were done around this time, since women had no rights and all. With libraries it's difficult because for the library lot to function as a library and Sims use it as a library, it needs computers and bathrooms. Can we put these in an inaccessible basement or something so that the lot functions correctly?
Middle Ages: I'm not sure what practice fighting is, is this unlocked with the fitness skill? If so, how can we do this without fitness equipment? Maybe a punching bag can be allowed in this era?
Old West: Can we make bars(saloons) now too? Makes sense here.
Industrial: You allowed cupcake machines, so it makes sense to allow bakeries here with GTW. Also a spelling error, fuelled should be "fueled"
Roaring 20s: Why can we only adopt babies now? Adopting kids (orphans maybe?) now seems realistic too.
Modern: Why no affairs? It seems like everyone now has affairs. :p
I think that's it! I'll start this tonight, I love the idea of this and you put a lot of great work into this. I know it may seem like I was being a bit harsh but really all those things are just small, nitpicky items that came to mind.
Since I'm starting this now and you won't have time to reply back before I begin, I'll try starting the lot with trees and foliage like I suggested in the "setup" point and let you know how it goes :)
Edit: Oh! You also might want to put a little note about script mods in your "recommended mods/cc" section so that you don't get a bunch of complaints about the mods not working for those who have never used them before :)
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