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- Some people seem to have an affinity for it, just like with drawing likeness. But on the whole, I think as with most things, it just takes a lot of practice to do it well.
I'm not gonna be much help cause I struggle with likeness myself, but here is something from a resource I found when looking into it for drawing:There are a few aspects of the human face which will identify anyone.
Shape of the head
length of jawline
Height of forehead (from brow to hairline)
distance between eyes
depth of eye sockets
shape of cheekbones
length and width of nose
Length of chin (from lower lip to jaw)
The more of these you get accurate, the more likely it is a portrait will bear a good resemblance to someone.
Many of these aspects are used in facial recognition software.
http://graphicdesign.stackexchange.com/questions/16183/how-to-capture-likeness-in-a-portrait
The problem is, some of these are hard to capture exactly with the limitations of CAS and I haven't totally figured out how people do it. I think some of it is a matter of tricking the eye. Hairstyle, for example, can do a lot more than you might realize. I mean, I've noticed with myself in RL that whether I have short or long hair, and whether my facial hair is shaven, makes a pretty big difference in terms of what I look like - the facial structure is still the same underneath, but I think the hair can trick your brain by (for example) making the forehead length look different or making the jawline and chin (in the case of lots of facial hair) look more pronounced. "Triplis;14462294" wrote:
Some people seem to have an affinity for it, just like with drawing likeness. But on the whole, I think as with most things, it just takes a lot of practice to do it well.
I'm not gonna be much help cause I struggle with likeness myself, but here is something from a resource I found when looking into it for drawing:There are a few aspects of the human face which will identify anyone.
Shape of the head
length of jawline
Height of forehead (from brow to hairline)
distance between eyes
depth of eye sockets
shape of cheekbones
length and width of nose
Length of chin (from lower lip to jaw)
The more of these you get accurate, the more likely it is a portrait will bear a good resemblance to someone.
Many of these aspects are used in facial recognition software.
http://graphicdesign.stackexchange.com/questions/16183/how-to-capture-likeness-in-a-portrait
The problem is, some of these are hard to capture exactly with the limitations of CAS and I haven't totally figured out how people do it. I think some of it is a matter of tricking the eye. Hairstyle, for example, can do a lot more than you might realize. I mean, I've noticed with myself in RL that whether I have short or long hair, and whether my facial hair is shaven, makes a pretty big difference in terms of what I look like - the facial structure is still the same underneath, but I think the hair can trick your brain by (for example) making the forehead length look different or making the jawline and chin (in the case of lots of facial hair) look more pronounced.
This is so true, Like the mouth at times can never get heigh enough to create and accurate jaw line for some people, which is why some of the famous folks that i done on the shares are just not THE PEOPLE. Other faces are simple to do.- This may sound odd, but grab a mirror, and look at your face from varying angles, and add what you see. Or use a picture for reference. For me, although I'm no artist, it is much like drawing a portrait. Sometimes for certain hair styles or eyes, cc works a charm.
Just take your time with it and do the best you can, you should be able to get a doppleganger in no time. "svlyn;14462634" wrote:
This is so true, Like the mouth at times can never get heigh enough to create and accurate jaw line for some people, which is why some of the famous folks that i done on the shares are just not THE PEOPLE. Other faces are simple to do.
Exactly! It does seem like some faces are just easier to pull off with what's available. There's one famous person I'm determined to get right eventually if it kills me lol, but I keep getting railroaded by the technical limitations. I think I just have to keep at it until I find the right balance of "factual" facial details and alluding to them with the right tricks. After all, it doesn't have to be exact - it just has to capture the spirit of the face.- @svyln yes! I've finally reached enough points! :D http://i1351.photobucket.com/albums/p798/487473million/11094690_890413994358790_3371898023805478810_n_zpsodqysj8z.jpg (there's more photos on my profile, if you need anything more for it feel free to ask :) (also please tell me what you've tagged it under so I can find it on the gallery)
Thank you all for your tips :) They've been helpful next time I make a sim :) - I will try my best to make you. How do you want to look, what expansions do you own?
- Also you a very pretty.
- I made you as best as could with the pictures you sent. If you do a search for "for" it will come up under For you Miss Million. Also if you like it. I am just starting out making sims and i would really like it if you checked out my gallery, if there is anything you like there please fav it. If not that's okay too. My gallery is Account ID: svlyn2
Also I will take down your simself when you have downloaded it. "svlyn;14464966" wrote:
I made you as best as could with the pictures you sent. If you do a search for "for" it will come up under For you Miss Million. Also if you like it. I am just starting out making sims and i would really like it if you checked out my gallery, if there is anything you like there please fav it. If not that's okay too. My gallery is Account ID: svlyn2
Also I will take down your simself when you have downloaded it.
Ahh! It does look like me! I downloaded it and will check out your gallery!! I like the traits you gave me! :) :) (and thank you for your compliment x3 )- I am so glad your happy with it. Seems other people like it too.
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