Mk_2790
4 years agoNew Spectator
Ideas for a medieval pack
New gameplay:
Full off the grid world, no phones, no electricity
Candles ilumination and making that requires animal fat
Soap making from fat
New herbs with medicinal propouses
Water obtainable with well or water wheel
Smoking food
New lot type: medieval home, a off-the-grid home, in contrast with the off the grid trait, in this lot, eco friendly energy sources will not work.
Duels with forged weapons and armors and archery and axe throwing contests
Old fashoned beer and nectar making
Homemade sausages making
Hunting: shot an arrow to a animal and obtain fat, leather and meat
Skills
Forging as skill to create armors, helmets and weapon and also for mining
Archery as skill for archery range and hunting
Wood chopping as skill for fireplaces, stoves and water heating and also for axe throwing
Weaving as skill for loom use and create new clothes and textile elements
New items:
Forging station
Archery range
Lumberjack camp
Clay oven
Bricks structure grill
Water wheel for water store
Falcon nest
Nectar maker (based in The Sims Freeplay)
Cauldron water heater for baths that requires wood and water
Butter churn to made fresh butter
Axe throwing as outdoor activity
Loom for clothes making, requires wool and leather
New musical instrument: lute
Manual meat grinder
Cow corral (for milk)
Chicken coop (for eggs)
Sheep corral (for wool)
Composting box for manure and crops
Communitary lots:
Mine: to obtain mineral, stones and metal for forging (iron, copper, gold, silver).
Inn: basically a place to hang out
Barracks: a medieval gym to have duels and archery practice
Butchery: to buy or trade meat, fat and bones (as dogs and cats food)
Trade workshop: to buy or trade minerals, parts, tools, threads, recipes, wool
Herbs store: to buy or trade medicinal herbs, spices and seeds
Harbour market: to buy or trade fresh fish, fruits and vegetables
Potions store: to visit the NPC plague doctor or buy scences for bath and clothes washing
New NPCs
NPC plague doctor to cure sickness (pets included)
NPC troubadour, medieval mailman
NPC guard: armored guard who watches during day and night
New careers:
Blacksmith
Hunter
Lumberjack
Weaver
New traits
Hammerman (blacksmith)
Hawkeye (archery)
Wood splitter (lumberjack)
Weaver hands (weaver)
Animals
NPC wild animals: turkeys, wolves, deers, boars, bears
Horses as new pet and transportation animal
Trained falcon to send messages to other sims
Full off the grid world, no phones, no electricity
Candles ilumination and making that requires animal fat
Soap making from fat
New herbs with medicinal propouses
Water obtainable with well or water wheel
Smoking food
New lot type: medieval home, a off-the-grid home, in contrast with the off the grid trait, in this lot, eco friendly energy sources will not work.
Duels with forged weapons and armors and archery and axe throwing contests
Old fashoned beer and nectar making
Homemade sausages making
Hunting: shot an arrow to a animal and obtain fat, leather and meat
Skills
Forging as skill to create armors, helmets and weapon and also for mining
Archery as skill for archery range and hunting
Wood chopping as skill for fireplaces, stoves and water heating and also for axe throwing
Weaving as skill for loom use and create new clothes and textile elements
New items:
Forging station
Archery range
Lumberjack camp
Clay oven
Bricks structure grill
Water wheel for water store
Falcon nest
Nectar maker (based in The Sims Freeplay)
Cauldron water heater for baths that requires wood and water
Butter churn to made fresh butter
Axe throwing as outdoor activity
Loom for clothes making, requires wool and leather
New musical instrument: lute
Manual meat grinder
Cow corral (for milk)
Chicken coop (for eggs)
Sheep corral (for wool)
Composting box for manure and crops
Communitary lots:
Mine: to obtain mineral, stones and metal for forging (iron, copper, gold, silver).
Inn: basically a place to hang out
Barracks: a medieval gym to have duels and archery practice
Butchery: to buy or trade meat, fat and bones (as dogs and cats food)
Trade workshop: to buy or trade minerals, parts, tools, threads, recipes, wool
Herbs store: to buy or trade medicinal herbs, spices and seeds
Harbour market: to buy or trade fresh fish, fruits and vegetables
Potions store: to visit the NPC plague doctor or buy scences for bath and clothes washing
New NPCs
NPC plague doctor to cure sickness (pets included)
NPC troubadour, medieval mailman
NPC guard: armored guard who watches during day and night
New careers:
Blacksmith
Hunter
Lumberjack
Weaver
New traits
Hammerman (blacksmith)
Hawkeye (archery)
Wood splitter (lumberjack)
Weaver hands (weaver)
Animals
NPC wild animals: turkeys, wolves, deers, boars, bears
Horses as new pet and transportation animal
Trained falcon to send messages to other sims