Forum Discussion

Mk_2790's avatar
Mk_2790
New Spectator
3 years ago

Medieval GP idea


  • New pet: horse
  • New skills: mead making and blacksmith
  • New crafting: blacksmith, deer antler crafting
  • New harvestables: wheat, rice and corn
  • New activities: archery range, horse ride, blacksmith, axe throwing, duels, trade, deer antler collecting (deer will change the antler by themselves), butter churning (compatible with Cottage Living)
  • New world: a medieval world, two neighborhood and 11 lots, two 64x64 tiles
  • New wild fauna: deer
  • New items: mead making station, axe throwing station, blacksmith station, archery range, butter churner, horse items
  • New dishes: deer meat based dishes (new sort for groceries items "quarry meat")
  • CAS new sort: body marks, including scars, freckles and others
  • Mk_2790's avatar
    Mk_2790
    New Spectator
    "temporalgod;c-18066821" wrote:
    Nice just need to add Elves, Fairies and Dragons.


    In that case, an EP will be necessary. A Game Pack with horses and other medieval situations can handle some things but not all