Forum Discussion
2 years ago
I love role-playing games, and medieval strories, I've already made a ton of characters from medieval fantasy settings to put in one of my worlds.
Mostly from the Inheritance Cycle, Legend of Zelda, characters like drow elves from Forgotten Realms, several vampires and werewolves and spellcasters, I'm really just waiting for the opportunity to make more at this point since I tend to just keep adding on every time something new becomes available.
I'd love to make a Lord of the Rings household XD but it would require some really nice clothes, and I'd absolutely build an elven city or Rohan if given the chance same with Dragon Age, if they added it I'd immediately do it, especially because the armor and architectural in those games are beautiful to look at.
There is so much room for creativity in medieval fantasy settings that I can't really get in "modern day" packs, it's part if why I'm always waiting for more, and I do think that if they do occults there should always be story elements and lore because it is world building, and I like reading lore and playing through storylines.
It was a missed opportunity in my opinion that RoM didn't have a storyline about working with the sages to become strong enough with magic to help with a ritual so they could prevent the realm from breaking apart, or something similar, the lore was right there..
Mostly from the Inheritance Cycle, Legend of Zelda, characters like drow elves from Forgotten Realms, several vampires and werewolves and spellcasters, I'm really just waiting for the opportunity to make more at this point since I tend to just keep adding on every time something new becomes available.
I'd love to make a Lord of the Rings household XD but it would require some really nice clothes, and I'd absolutely build an elven city or Rohan if given the chance same with Dragon Age, if they added it I'd immediately do it, especially because the armor and architectural in those games are beautiful to look at.
There is so much room for creativity in medieval fantasy settings that I can't really get in "modern day" packs, it's part if why I'm always waiting for more, and I do think that if they do occults there should always be story elements and lore because it is world building, and I like reading lore and playing through storylines.
It was a missed opportunity in my opinion that RoM didn't have a storyline about working with the sages to become strong enough with magic to help with a ritual so they could prevent the realm from breaking apart, or something similar, the lore was right there..
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