Forum Discussion
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- Bad coding = lag
While it is true that open worlds and CASt would increase the load, this in itself should not create lag. Esp. not on high end machines like TS3 does. The fact that TS3 lags even on computers from the future is indicative of programmers either being inexperienced or working in a shoehorning environment/culture. - Jessa_DakkarSeasoned NewcomerWhat was the intent of this thread? A solely bashing TS3 thread posted in the TS4 section? This has nothing to do with TS4 and on top of that the statement isn't a given.
It wasn't open world and CaSt which caused the lag. If that was the case, I would experience it every day while I play TS3 but I do not. I have no lag, no crashing and all the open world and CaSt I want. I can move around the world in a fraction of what it takes me to go to the neighbor's house in TS4. My load times are bordering on a minute each for TS4, after repairing, after clearing caches and I have never, ever had a mod or CC in TS4.
So what exactly are you trying to stir up here? Not enough drama around here for you or are you trying to deflect a little of the negativity I'm seeing for TS4?
At least post your hate for TS3 in the proper forum. "AiHaou;802133" wrote:
Open world=Lag
Again this?
1. TES 1-5
2. Gothic 1-3, Risen 1-3
3. Far Cry 3, Far Cry Blood Dragon
4. Watch Dogs
5. Dragon Age 3
Open world? Open world!
Any lag? No lag!
So stop posting nonsense!
Bugs in Sims 3 are there because of sloppy programming, lousy code and refusal to fix it but instead concentrating on crap microtransaction milking business."AiHaou;802133" wrote:
The open world and create a style is part of the reason why sims 3 lagged so much.
It was & it wasn't IMO.
As far as the lagginess in the open world was concerned I think it was more to do with very bad coding on EA's part rather than the world itself being too large / too intense for most machines. As far as CASt goes... I'm really not sure on this one. I had horrific rendering issues with TS3 that really shouldn't have existed given the specs of my machine and to this day I can't really explain why.
The open world had other drawbacks too such as nobody ever being around and general ghost-town issues but again I think that was linked more to bad coding than the open world itself being bad.
TBH I am glad the open world is gone. The game runs smoother, all of my lots are heaving with sims and the whole thing just seems to perform a lot better than it used to, but the idea of the open world itself wasn't a bad one IMO, it was just badly implemented."JoxerTM22;13012990" wrote:
"AiHaou;802133" wrote:
Open world=Lag
Again this?
1. TES 1-5
2. Gothic 1-3, Risen 1-3
3. Far Cry 3, Far Cry Blood Dragon
4. Watch Dogs
5. Dragon Age 3
Open world? Open world!
Any lag? No lag!
So stop posting nonsense!
Bugs in Sims 3 are there because of sloppy programming, lousy code and refusal to fix it but instead concentrating on crap microtransaction milking business.
I don't know why people keep trying to compare other games to The Sims because, IMO, there is no comparison that can be made. I haven't played a lot of the games you've mentioned in particular so I might be off-base with this, but I have played Watchdogs and I know that game, while technically open-world, is still a very scripted experience.
With TS3 you had multiple households with multiple, unique sims and they were all supposed to be living out their lives and doing their own things completely independent of the player. That is much, much different from playing a game where you run around an open city and have a bunch of AI NPCs based off 5 or 6 different character models where their only "job" is to walk / drive around to make a place look busy. Never mind all the individual lots you could also take your sim to and wander around in, all without loading screens, I haven't seen many other open world games do that.
I'm not saying this was the reason why TS3 was so laggy, I'm a believer that it was bad coding on their part as well with a dash of them perhaps being a little too ambitious for the time but to my knowledge we still don't have what TS3 attempted to do in any other video game and we're coming up on 2015 now.- Watch Dogs you say? If you won't compare bunch of NPCs, compare graphics. Definetly unlock with the mod those unbelievable things like hyperrealistic rain.
It's true that hundreds of Watch Dogs' NPCs on streets just "look" busy, but then pull out a gun start firing, do they only "look" busy now? :)
In Sims 3 Maxis simply didn't polish the code till this day and probably won't ever. Why is that so, beats me.
EA has openworld or semiopenworld engine, it's called Frostbite and for what I've seen it's an awsome piece of work. Why Maxis modified Sims MMO engine for Sims 4 instead of modifying Frostbite is something I'll never understand. Their choice.
But I guess we'll have to wait for Sims 5 for openworld return. "JoxerTM22;13013043" wrote:
Watch Dogs you say? If you won't compare bunch of NPCs, compare graphics. Definetly unlock with the mod those unbelievable things like hyperrealistic rain.
It's true that hundreds of Watch Dogs' NPCs on streets just "look" busy, but then pull out a gun start firing, do they only "look" busy now? :)
In Sims 3 Maxis simply didn't polish the code till this day and probably won't ever. Why is that so, beats me.
EA has openworld or semiopenworld engine, it's called Frostbite and for what I've seen it's an awsome piece of work. Why Maxis modified Sims MMO engine for Sims 4 instead of modifying Frostbite is something I'll never understand. Their choice.
But I guess we'll have to wait for Sims 5 for openworld return.
I have it on console so I can't mod the game unfortunately.
Again, their reactions are programmed into the coding and it is completely different to TS3's "living out a whole life" coding.
I just think The Sims is too big a game to do that kind of thing with and the nature of the game just doesn't seem to play nice. Or at least it was back in 2009. I daresay what they tried to do back then might be more possible now but even then I'm not so sure & they chose not to do it anyway.
Is Dragon Age 3 worth the money? I haven't played the other games but I like the look of the current one, the only thing that's putting me off is that it's a £50 PC game. Only EA have the gall to charge £50 for a PC game these days. Sigh.- shellbemeSeasoned Novice
"AiHaou;802133" wrote:
The open world and create a style is part of the reason why sims 3 lagged so much.
I also agree that this contributed to the problem but I also think there were other factors as well.. - cauliflowersNew SpectatorA mix of concept and poor execution.
Concept being the two you mentioned and some more.
Execution being codings and new ideas being brought into the engine without truly testing its capability.
So both sides of the argument in this thread are on the right track and on the right side; no need for the same repeated arguments.
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