xXTwilight_SagaX
2 months agoNew Rookie
The Velmire Legacy Challenge
# 3 Generations (add more if you like just add the rest of the story) and screen shot and tag me please i would love to see if anyone would go along with this creepy yet intriguing story line of the Velmire Legacy what is it going to be how will your heir legacy turn out...
📜 Basic Rules
- Start with Lady Seraphina on a 64x64 castle lot ( build a castle or download from gallery i have one but it has mods and ccs(The Velmire Castle).
- No money cheats after the castle is placed (unless you want to simulate a treasury).
- Each generation faces a prophecy event (see below).
- Ghosts must remain on the lot once introduced—fate isn’t so easily buried.
- The heir is chosen not by blood alone… but by fate (explained below).
🏰 Generation I – The Crown of Echoes
- Heir: Seraphina Velmire
- Requirements:
- Must uncover the full family prophecy (via relics, ghost events, or journal entries).
- Build secret rooms and complete at least two aspiration milestones related to Knowledge or Creativity.
- Must fall in love with an outsider (Caelum) but cannot marry until her father dies.
- Her choices determine the ghost's power in future generations.
🩸 Generation II – The Forgotten Flame
- Heir: Born from love or betrayal—roll a die if unsure.
- Requirements:
- Must develop two conflicting traits (e.g., Good + Evil).
- One sibling must betray the heir (move out, disown, or worse…).
- Must restore one lost wing of the castle (add new construction) and destroy another (delete or burn it down).
🕯️ Generation III – The Veiled One
- Heir: The one who dreams of the Queen’s song.
- Requirements:
- Must master the Medium skill or Paranormal Investigator track.
- Communicate with every ghost from past generations.
- Must lift the curse—or seal it forever using an in-game relic.
💀 The Prophecy Mechanic
Each heir must face a prophetic challenge, rolled at YA stage:
Roll | Prophetic Twist |
---|---|
1 | Betrayed by their closest friend |
2 | Must fall for a ghost |
3 | Doomed to never marry |
4 | Will be forgotten unless they write a memoir |
5 | Must raise an heir not of their own blood |
6 | The ancestor's ghost offers a gift—or curse |
🕊️ Bonus: Court Intrigue Modifiers
- Add two or more NPC households as rival families.
- Track alliances, duels, marriages, and curses with journals or spreadsheets.