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JesLet40's avatar
JesLet40
Seasoned Ace
2 days ago

Allow us to favourite and hide items in CAS and BB

With so many DLC there are a lot of items to choose from when both building and creating a sim. This can sometimes make it hard to find what you're looking for, even when using in game filters (such as sweater or beds). 

To make this easier I suggest two additions to both BB and CAS - one way to favourite items we really like, and one way to hide the ones we hate, or just don't want to use anytime soon. 

Favouriting the ones we like is obviously a good way of finding the things we use over and over again. But hiding the things we never use is just as efficient in narrowing down what we look at. For CAS this could go further still, allowing us to hide a certain asset only from a specific age group or body frame while still allowing it for others. Better yet, hidden assets could be made unavailable for NPC generation, making sure we never have to see that eye-ring in game ever again unless we choose to. 

In addition to making this easier for us, there are other benefits for players, who like myself, play historical games, or occult games, or futuristic sci-fi games, or whatever kind of games where we only want some assets available to us at any given time. 

7 Replies

  • We can all agree that finding an object in build mode is difficult, and the filters are pretty annoying—you constantly have to check, uncheck, and recheck them, with tiny boxes that are a real pain.

    The most interesting filter for me is the one for DLCs, but it even shows the DLCs we don’t own, just to annoy us with the dropdown list—and probably to make us want to buy them, right? The Sims 4 definitely feels designed more for commerce than for the player.

    A horizontal bar for this filter, with all the logos aligned and clickable, would be far, far more efficient. And indeed, a favorites option that pins selected objects to the top of the list would make things much easier.

  • I absolutely love the idea of a hide tag in CAS, especially if it’s per age-frame combo and prevents generation on townies.

  • If you want tags and object masks, why not repurpose the predefined rooms feature?

  • JesLet40's avatar
    JesLet40
    Seasoned Ace
    2 days ago

    I don't get how that would accomplish anything like what I'm describing here. 

  • It's a much needed quality of life feature for sure. 

    A related one would be that if I select a few filters for clothing in CAS, I'd want that to stay applied across all clothing categories until I turn it off. That way I can dress the current sim in the style I want. 

    Currently it does this very counterintuitive thing where you apply a filter to upper body wear for example, and it does it for that specific category across all sims in the household, but not for the other stuff. If I want to find pants to match, it would make sense for the same filters to already be applied. 

    Does not help either that in every expansion they release, most content is just fluff that adds no new gameplay which causes it to bloat. We get way more chairs, tables, clothing, beds, etc. than we need. Sure in an isolated case the new stuff is nice, but when you have half the expansions already, you will likely mainly want objects you have few choices in, and clothing in new styles than just more of the same but only slightly different. 

     

  • SquareCoin28572's avatar
    SquareCoin28572
    New Scout
    23 hours ago

    This wasn’t in response to your original suggestion; it was about the idea of organizing items into custom boxes. I hadn’t replied to the right comment. The pre-made rooms could have helped the person.

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