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I have to agree. It's like hardly anything new was actually programmed for people to do. The history of the sims franchise shows that this is still supposed to be a game and a simulator, not Barbie's pretend dreamhouse. Considering we can easily turn any Sim into a Fairy with a single cheat and a quick visit to CAS, there should have been a gardening quest of some sort for at least the first Sim in a household to become a Fairy. Then, sure, they probably could make it a little easier for the rest as an option for those who want it.
I don't know what's going on with EA lately, but after so many years of teasers for Fairies, I expected at least some gameplay depth here. This pack really comes off like it was done in three months. I know people say this a lot, but it plays like a Game Pack. Not enough Fairy CAS, not enough actual gameplay, and most of the gameplay that exists is just runoff from existing features like gardening, off-the-grid, Eco Living, potions/herbalism, Werewolf sleeping and foraging, Get to Work illness, the Life and Death "mystical" swimming hole and Cottage Living quests. (Why in the world do Fairies go into water to get wings? It doesn't even make sense!) Not a lot of new ideas in here and we still don't have a lot trait to draw all Occults.
So can we finally be done with gardening packs now? It's been done to death and it's ridiculous how many packs a player needs to get one complete feature.
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