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I don't get why weight is so controversial, tbh. I get not wanting to encourage or reinforce discrimination against body types, but that's just assuming the worst out of preferences and taking the choice away from players, in a game that's single-player. It can't be used to harass other players. And even if we assume the worst, I don't see how judging others by weight is more appropriate than judging someone by wealth, or if they're already in a relationship (with the more obvious implications being that a sim wants to be a gold digger or homewrecker.)
I'd hope that the sims team would update TOTOs for the stuff they're missing, but I doubt they will. Likes and Dislikes are still missing things, and they've been in the game for three years. Things rarely get touched up on once the pack is out, even though they really should be.
- EgonVM5 months agoSeasoned Ace
Agreed.
Remember that physical TOTOs are initial attraction and personality TOTOs begin to have an affect when sims get to know to each other. So let's suppose there are weight TOTOs and sim is turned off by high weight. They might begin off as unattracted, but if they get to know to each other and the other sim hits personality turn ons, the sim may actually become attracted to that sim instead.
Plus, TOTOs can be changed at any time just like likes and dislikes.
Removing options can remove the freedom to storytelling. Not to mention only PC/MAC players can turn to mods to add more.
I hope they do come back to it, but yeah, my experience agrees that they rarely update existing systems from other packs.Edit. Oh yeah, the Twitter people...
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