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thornwill's avatar
thornwill
Seasoned Ace
2 months ago

History pack suggestion

I think explore history in the game would be a great opportunity for people to know more about it and its importance of it to society. It'd also be the chance to explore more of the history of the sim world and the first sims and societies. Some ideas

• Archaeology: Search for archaeological findings a know pieces about the past (similar to Werewolves archaeology)


• Oral history: Interview people about their past


• Historic investigation: Search for sources (documents/archaeological findings) at libraries/museums and study them

• Historiography: Register the discoveries and publish it via books, articles, videos, games, etc.


• Museology: Customize and make museum expos (similar to Interior designer)


• The written histories influencing the neighborhoods (similar to NAPs)


• World ideas: After the deep lore within the Werewolves pack including many things from TS4 world like Occults, Cowplants, Moonwood Mill and Forgotten Hollow, i want to know the current Myshupotamia and all stories it has to offer. Plus since Myshupotamia is based on Mesopotamia (actual Iraq), which have some of the most ancient empires, it can be used to explain a lot Sim World history that we don't know much.


• This world could bring back a long lost life state from The Sims, the Minotaur. They could be results of experiments with newly domesticated cowplants or result of moocasters magic to use along with werewolves against the vampires. And to add more interesting abilities to them i thought of use previous sims lore like the cult of Beelzebeef, a bovine deity with a milk that control peoples minds and cowplants being able to create emotional essences from the sims they eat, adding this spiritual/mental/mystical abilities to Minotaurs.

 

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