wayward_daugther
5 months agoNew Adventurer
Making lots seedy vs classy
If I want to create a shabby, run down diner with cheap food and paint peeling off the walls... I can do that, but then I'll have Judith Ward and Victor Feng visiting which is pretty immersion-breaking.
I wish there was a way to mark lots as "seedy" vs "normal" vs "classy" (or similar) and a way to select which lots a particular sim is willing to frequent. For townies, it could be assigned automatically based on their career level, or the amount of money they have, or traits.
This could be a neat way to have poor and rich areas in our neighbourhoods, frequented accordingly by sims who would naturally visit these neighbourhoods. It could be a neat way to roleplay a social climber, or a rich sim who enjoys slumming.