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thefirsttemplar's avatar
thefirsttemplar
Seasoned Ace
11 hours ago

Occult specific careers for aliens and spellcasters.

I don't think all occults need a unique career option, I just can't help but notice the big potential for spellcasters and aliens in that regard. 

Spellcasters could get the option for a job in the magic realm, not an active career but something more suitable for them to do than some mundane job. They could advance in ranks, becoming an apprentice all the way to becoming a circle's arch mage. 

They would unlock some nice robes, wands, a cauldron and broom along the way, and some new magic interactions. It would make being a mage more engaging. Improving their spellcasting rank could be a promotion requirement through it as well, and the job only becomes available to spellcasters. 

Aliens could get an earth explorer career which could be a lot of fun. It's all about learning about earth and sims. Could be great as an active career, but can work otherwise too with very interesting assignments. 

Their career would unlock new alien powers, an alien rocketship with matching space suit, and some other alien stuff. 

 

1 Reply

  • I am still hopeful for a future or space pack, so aliens (or non-aliens) can actively scan/collect/search the worlds for samples. Analyze, experiment, etc.

    Spellcasters, I mean I do have mine as a Naturopath, but I'd love a proper spellcaster career, it would be fun if it was an active career (option) and if the lvl 10 would be an official Sage. And depending on which specialization you pick, you could replace an existing Sage (and if you rotationally play your Sage would act as an NPC Sage when not playing that household).

    Then the retired Sages from the Gallery, and current Sages could be shown as "retired" even without being an elder, or with the "Sage career" (instead of unemployed). Adding an immortal/no aging trait for acquiring lvl 10 of the career would really be awesome. But to also have an Alchemy career too (that can even be done at home). 

    As well as spellcasters getting a second form like other occults (in case you want your spellcaster to "fit in" more when not in the Mage Realm).

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