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I think since the devs have shown they are willing to make toggles for existing features such as EbN Ailments. With this, more should be done for other (past and future) packs.
This is obviously wanted, and accumulative annoyances as more and more packs come out, stopped only by uninstalling the packs with features that annoy—shouldn't be the way.
Basically, devs have been getting only sporadic degrees of backlash over "various" features with "various" packs, and because it is an accumulative annoyance in many cases—this seems reason enough to ignored the requests as a whole. Only creating toggle for EbN, just shows that if concentrated and in short time span complaints, is the only time considered—would be a mistake.
Some people regret and uninstall, or bypass a pack all together due to select pack features. If it was common practice to have toggles for various/most/many features or sliders for difficult could/would most likely result in more people giving packs a chance (or simply buy just for the CAS/Build/Buy).
Pack reviews, "which packs should I buy" and "is ______ pack worth it", do tend to be used as the deciding factor whether to buy or not buy a pack for many people. I know when I see "______ feature(s) is/can annoying and can/cannot be turned off", can be a deciding reason whether or whether not I should get a pack.
I hope the recent EbN Ailment toggle, gives devs a reason to reassess more toggles for features from (past and future) packs. But we also have to show them that is what we want or else is might just be overlooked.
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