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Intern_Waffle_64's avatar
Intern_Waffle_64
Seasoned Ace
12 hours ago

Roof Walls- Make them go down in Walls Cutaway Mode!

Here's two examples of what I mean. In walls cutaway mode, the walls that touch a roof wall are "up", but only for half a tile of space. If you put all walls down, it goes away.

This is a tame example...open literally any prebuild house from the past 8 years and check out the second floor. These houses are unusable. It's plain as day nobody actually playtests prebuild houses. They are legitimately not usable with walls cutaway mode.



How about Roof walls are only up if walls are up, and otherwise are forced down? This would fix all of these problems. 

4 Replies

  • RheaFallout's avatar
    RheaFallout
    Seasoned Veteran
    8 hours ago

    Bedlington Boathouse in Brindleton Bay is a bad one for this. 

  • Intern_Waffle_64's avatar
    Intern_Waffle_64
    Seasoned Ace
    8 hours ago

    THEY'RE ALL BAD ONES FOR THIS! Go in the game and open ANY premade house in the last 8 years, they're horrible!!!! 

    Ever since they switched to having youtubers build the houses, they've all been absolutely awful for this. There are so, so many homes where the second floor is completely, utterly unusable, and it's because of the roof walls! You can tell plain as day they don't playtest for usability with walls cutaway or up. 

  • I don't usually play in attic rooms because I don't like how the walls cut away in small rooms but I don't like the wall down view either.  I have no issue with viewing angle if rooms are large, so maybe this is a building design issue rather than a game design issue. 

  • Intern_Waffle_64's avatar
    Intern_Waffle_64
    Seasoned Ace
    7 hours ago

    it's a roof walls touching regular walls makes them spike upwards issue. It exclusively happens where roof walls touch regular walls, as pictured. You can have a perfectly square box of a house and it'll happen if there's roofing touching any walls such as from a porch. 

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