Forum Discussion
I want to start off by saying this account isn’t my main account tied to the game. Not because I’m worried about posting, but because I don’t plan on coming back to this account unless someone directly replies to me.
That being said, here are some issues that I think need to be addressed.
First, I appreciate The Sims/EA team for working on fixes and stating that issues have been resolved on their end. However, from my experience, the problems are still ongoing.
I was able to install the update following the previous patch that introduced the Marketplace, but it didn’t help much. I’m currently having to go through every folder, mod manager, and third-party tool to figure out which mods might be interfering with the game—even though all of my CC/mods were updated for the previous patch (not the Marketplace one).
This process is taking a long time and will likely take several days. I’ve already:
- Cleared and deleted cache files (both in-game and on my computer)
- Removed and re-added mods
- Tried loading the game multiple times
- Repairing the game
Uninstalling and reinstalling
Forced Updates & Lack of Player Choice
Currently, players are not allowed to play the game without updating, which takes away personal choice.
Some concerns:
- Players cannot launch the game without updating
- The game may auto-update even when auto-updates are turned off
- Waiting too long forces the update anyway
A better system could include:
- Separating bug fix patches from feature updates (like the Marketplace)
- Allowing players to choose whether or not to update immediately
- Letting players launch the game without being forced to update
I understand this may require more work, but other games have systems like this.
Example: Blender allows users to use other updated versions of the software/app; mine is considered old but I still have access to the app/software and any feautres/kits.
Mods & Custom Content (CC)
I understand that not all games support mods/CC, but for many players, it’s a major part of the experience.
Many of us have:
- Spent money on content
- Invested time into customizing our game
- Built our gameplay around mods/CC
Being forced into updates that break these setups is frustrating.
I did see acknowledgment (from either a user or possibly someone from EA) that mods/CC are important, which I appreciate.
Gallery Issues
I was able to access the Gallery, but it was not functioning properly.
When filtering for items that include CC, nothing would show up unless I manually searched. Only base game content appeared by default, which makes it difficult to find specific items when you don’t remember their names.
Marketplace Feedback
I don’t know much about the Marketplace, and I don’t personally have much interest in using it right now. I do think it’s a cool and unique addition, but it doesn’t add much to my gameplay.
I also wish there was an option to revert/change to the previous version of the game before the Marketplace update, but that’s not currently possible.
Current Game Issues
After repeatedly removing and adding mods back in, my game will sometimes:
- Attempt to load
- Show the loading screen
- Then go to a black screen
This happens even after multiple attempts (30+ times).
I understand that some mods may be conflicting, but this issue did not exist before the Marketplace update, which is why it’s concerning.
I also understand that some players choose to play without mods/CC—but that’s not my playstyle.
Opinion on the Marketplace Implementation
In my opinion, the Marketplace should have been released through the EA app, rather than being included in a mandatory update.
Even after removing mods, I’ve experienced issues with the Marketplace not loading at all, which suggests the problem may not be entirely mod-related.
I also saw reports of users purchasing content through the Marketplace and not receiving it, which is concerning if accurate.
Missed Opportunity
When I first heard about the Marketplace, I thought it would introduce in-game experiences like:
- Farmers markets
- Seasonal markets
- World-based shopping systems
This could have added realism and gameplay depth.
Instead, it seems focused on in-game purchasing, which feels different from what many players expected.
Problems Still Existing After the “Fix”
- Mods/CC still not fully working
- Certain mods appear to be blocked or not functioning properly
- Inability to load or access:
- The Sims 4
- The Gallery
- The Marketplace
- Black screen issues (during loading or at the main menu)
In-game playing (no mods after reinstalling)
- Toddlers are walking weird (stiff, robotic-like)
- Nannies are not caring for babies, infants, and toddlers.
- Sims not performing certain actions like cleaning (no surprise there), taking care of children, and etc...)
- Needs going down within seconds after fulfilling them.
- Game suddenly freezes giving a black transparent screen.
Informing About Updates
The Sims currently communicates updates—such as reminders to remove mods/CC—primarily through X (Twitter). However, a large portion of the community, including myself, does not use this platform. Important updates and warnings should be shared across multiple channels to ensure all players are properly informed.
If this information is already being posted elsewhere, it isn’t widely visible. For example, I use Instagram and did not see any updates there. I only became aware of the situation after someone directed me to X (Twitter).
Notifications should also be delivered through additional channels, such as email or other account-linked alerts. Relying on a single platform like X (Twitter) is not an effective way to reach the entire player base. Announcements should also be made directly within the EA app through its notification or messaging features.
Final Thoughts
I’m not trying to hate on the Marketplace—I think it’s a unique idea. However, the way it was implemented has caused significant issues.
At the very least, players should have:
- More control over updates
- The ability to play without being forced to update
- Better stability when new features are introduced
Right now, the experience is more frustrating than enjoyable. I want to clarify that these are not expectations—just recommendations and feedback based on ongoing issues.
- SpielKatzechen2 days agoSeasoned Traveler
I also think forced updates should be removed. If you haven't bought something new, you should be able to maintain your game in a pre-patch state, even if in doing so, you forfeit some support. There are too many updates that break core features of the game, sometimes for days on end. You should have the ability to wait out the community-testing phase until the game is returned to a playable state. Until EA starts pre-release testing these updates properly, we should be able to easily delay updating.
- fq0o1bolzues2 days agoSeasoned Novice
Absolutely, I agree. Forced updates can be really frustrating, especially when they don’t work properly and break mods, CC, or other features players rely on. Giving users the option to stay on a pre-patch version—or stick with their current version—would be really helpful, letting them decide if and when to update, even if some resources or support aren’t fully available. A community-testing phase would also be valuable, giving players a chance to see the impact of updates before committing. EA really needs to improve their testing before pushing updates live.
- SpielKatzechen2 days agoSeasoned Traveler
An actual community-testing phase that isn't "we're releasing it to everyone so they can complain to us until we fix it" would be incredibly useful, I think. I believe I've heard they have something, but it's clearly not as robust as it should be.
- ApexSectMaster2 days agoSeasoned Rookie
The Marketplace shouldn't have been a in game store in the first place. Why not just have it only in the EA app, but not in game? All this trouble because Electronic Avarice had to add a in game cc store. Just so they can tempt you to look at advertising for it in game...
- fq0o1bolzues2 days agoSeasoned Novice
I agree—it shouldn’t have been in the game at all and should’ve stayed on the EA app. I’ve seen videos and comments about it not even working for everyone, which is frustrating. The idea itself is cool, but putting it in-game has caused a lot of issues and continues to do so.
- cbrhoden1 day agoSeasoned Newcomer
I definitely agree that we should have a choice whether we want to update or not right away until all mods and cc are updated or cleared
- LadygirlJackson1 day agoSeasoned Newcomer
I agree with everything said here, I also wonder do EA test these updates before release (more than likely not) I own every single sim 4 game release that I've spent hundreds of dollars on and I love mods to perk up game play that's to my liking and it sucks that since this update and hotfix that I'm still unable to play my game. I've decided that if my game play does not go back to the way I like it and get back to functioning properly that I will not spend another dime on sims 4. I personally think the marketplace is not for me and I feel like the marketplace mainly benefits creators so they can start getting paid for their creations.
- fq0o1bolzues18 hours agoSeasoned Novice
Honestly, I’m not sure how thoroughly EA tests these updates, but I’m assuming they do—and if it meets a certain threshold, it gets released. That’s just my guess, and yes, it’s definitely frustrating when time and money are spent on making the game feel like your own, not just another typical “let’s be twins” kind of content, only for it to get ruined.
I honestly considered quitting the game for good, but I’ve decided to go through every mod and wait for updates to re-add them if the creator ever releases them. I also don’t plan on using the Marketplace—it’s not for me. I agree that it mostly benefits approved creators, those partnered with EA/Sims, and EA itself, likely through payments from other users/simmers.