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JesLet40's avatar
JesLet40
Seasoned Ace
20 days ago

What would you change/tweak in Sims 4?

There are a lot of posts about what objects or gameplay we'd add to the game if we could, but if you couldn't add anything new, what would you tweak to work differently using what is already in the game? I'm not thinking bug-fixes here, but additions or changes that would improve gameplay. 

My very long and still incomplete list of suggestions:
Tweaking life stages to be more age appropriate and unique:

In many ways the life stages are too similar in my view. Kids behave like miniature adults and there is virtually no difference between young adults, adults and elders other than a few interactions. Here I would add changes to how the life stages work to make them feel more different. A few examples:

  • Toddlers wouldn't be as independent (unless they have the independent trait), so no autonomously going to bed, but napping or throwing tantrums when tired instead. No picking up toys after themselves, or putting laundry in the basket, or making their beds - at least not autonomously but only when being directed (by player or parent). I would also allow toddlers to play with the toys for dogs, as they are too young to know the difference.
  • Children would be more prone to play with toys than hitting the computer, and less neat and orderly. No washing up dishes, making their bed or picking up their toys or putting their clothes in the hamper unless they have the reasonable traits for it (such as neat, or perfectionist) or are directed to it. No more autonomous homework unless they have the traits for it, but more fun gained from school project if certain traits are present. Also kids shouldn't "make a mess" unless they have the childish or goofball traits, as they are too old for that.
  • Teens would have a much higher social need than others (baring certain traits), but also a higher metabolism (less gain fat, more hunger) and a faster change in hygine than adults. They'd learn physical skills faster (fitness, skiing) but cognitive skills slower (logic, rocket science). Again traits would affect this. They'd also be less neat, more rebellious, and more likely to refuse when parents tell them to do stuff.
  • Young Adults would be a mix of teens and adults, not fully yet dreaming of kids, more on starting a career and going to uni. They'd be more prone to act autonomously on wants than adults (less impulse control) and have a bigger social need than adults (but less than teens). Their metabolism would still be higher than an adult (less than teens), but their cognitive skills would increase.
  • Adults would have more long term wants (get a house, have kids, get married, reach the top of a career, renovate the kitchen...) and less impulsive wants (listen to a certain type of music). They would be less likely to act on wants autonomously. They would have a harder time learning physical skills, but easier than ever to learn cognitive skills. Midlife crises would occur later in their life stage, and be more fitting to their personality and experiences. Parenting styles would be dependant on their personality traits and they'd react less negatively to parenting that are anything other than supportive (they've chosen a parenting style for a reason and must believe in it, so negative outcomes, definitely, negative moodlets are just annoying). 
  • Elders would have another trait slot, would have some more unique interactions (such as changing "discuss expanding the family" to "ask for grand-children"). For elders learning physical skills would be much harder, but also cognitive skills would take slightly longer time. Their wants would be much more age appropriate, some unique ones that only apply to elders. 
Tweak lifestyles to be more consistent with character and less annoying

I love the idea of lifestyles, but hate the way they mostly give your sims negative moodlets and how they sometimes make no sense. Someone with a romantic aspiration should not develop the single and loving it lifestyle just because they haven't been on a date for a few days for instance. Let personality traits and aspirations affect which lifestyles are possible, and make them give more benefits and affect wants but less negative effects. Add more lifestyles based on the new packs so that they are more varied.

Make personality matter more

Make sure personality trait affect more things, such as wants, abilities, skill building, lifestyles, aspirations and what you do and do not do autonomously. A mean sim will not always be nice to others and a hot-headed sim won't return an insult with "how was your day?"

Add more milestones

There are so many milestones that would make sense but isn't there: move out of your parents house, buy your first house, lose a parent, grandparent, sibling, close friend, pet, celebrated a holiday for the first time...

Tweak "make a mess" to make more sense

I love the make a mess interaction but there are several things wrong with it. Kids are too old for this (unless childish or goofballs) but it should otherwise be restricted to toddlers, and where it happens is often completely random. There are two ways to make a mess: with flour/cocoa or with paint. So limit the flour/cocoa one to happen close to counters, and the paint one to only happen close to easels, activity tables or other suitable furniture (everything from the artist pack for instance).

Socialising is fun! Parties are fun!

At least if you have the right traits. Sims should have more fun at parties, because they are at parties, because they're talking to people they like... just have socialising also fill up the fun meter without them having to crack jokes all the time. I hate that after a party my sims are all in desperate need of fun. 

Make clubs better

Let toddlers and infants be part of clubs, let clubs include more people and add more activities from various packs. Let people join more clubs (5 perhaps?), add university categories to the filters and let us edit clubs from the world view. 

Make careers semi-active

Go over all careers in game and make most of them (those that makes sense) semi-active with work from home activities. Add "do work related activities" as a club activity so we can build work places and go with our sims to work if we want. 

Other small tweaks: 
  • Kids do run in real life, let them jog places too. 
  • Adults, even active adults, don't always run, sometimes walking is just fine
  • Stop biking to indoor destinations
  • A short walk with the dog does not take 3+ hours...
  • Talking while resting, sunbathing or knitting works just fine...
  • More subjects for arguments (argue about family, vacation destinations, friends, dating, cleaning, money...) 
  • Let sims abort what they're doing to react to the things that would affect them, such as a cheating partner, a toddler making a mess... 
  • Allow sims to be in bed sleeping when another sim in the family returns home late (instead of watching tv, being on the computer...) 
  • What is inappropriate behavior for your sim to do in other people's houses should go both ways, and if an NPC does those things you should be able to tell them to leave immediately (even if you haven't greeted them first) 

And as I notice that I can go on forever, I'll leave it at that and repeat my question, what would you change/tweak?

10 Replies

  • Redrogue60's avatar
    Redrogue60
    Seasoned Veteran
    19 days ago
    • Build/Buy Updates
      • Bed
        • Electric Blanket 
        • Mattress Quality Upgrade $$$ 
      • Bird Baths 
        • Bird Animations similar to the Bird Feeder
        • Bird Bath Interactions
          • Clean 
          • Dump Water
          • Fill Water
          • Watch the Birds
        • Upgrade
          • Add Fountain
          • Auto Clean
      • Buffet Table & Tablecloth 
        • Additional Holiday choices 
          • Diwali
          • Earth Day 
          • Easter Bunnies 
          • Lunar New Year 
          • Pride
          • St. Patrick's Day
          • St. Valentine's Day 
      • Fireplace
        • Change the Auto-light to come on only at outdoor temps of 40 degrees and lower
        • The ability to change Fire colors like in Sims 3 Supernatural.
          • Bonfires
          • Campires
          • Candles
          • Fireplaces
          • Torches 
        • Add a Clean Interaction 
        • Make more items to sit on mantles
        • Add holiday stockings on Fireplaces that have mantles. Maybe place Christmas cards there 
      • Grill - I just want to add Clean the grill as an interaction & an animation that matches how we actually go about doing it. Not the weird one we currently have. 
      • Punch Bowl
        • New Drinks - all traditional holiday beverages
          • Egg Nog
          • Smoking Bishop
          • Wassail  
      • Sound Effect Updates for Objects
        • Bird Bath & Bird Feeder both emit light bird Song
        • Cuckoo Clock - I would love to hear the chime at 6AM, Noon, 6PM, & Midnight
        • Doorbells - I would love that back and the ability to choose the chime like we had in Sims 2 but expanded like many of the Ring style doorbells have which include fun holiday chimes
          • Bike Horn
          • Deck the Halls 
          • Gong
          • Jingle Bells 
          • Sugar Plum Fairy 
          • Standard Chime 
          • Toccata & Fugue
          • Turkey Gobble
          • Winter Wonderland
          • Witch Cackle 
          • Wolf Howl
        •   Gates
          • Creaking
          • Silent
        •  Grandfather Clocks - Chimes at the same hours as the cuckoo
          • Chimes
            • Ode to Joy
            • Westminster
            • Whittingham
  • Redrogue60's avatar
    Redrogue60
    Seasoned Veteran
    19 days ago

    As for Gameplay I'd

    • Add More Weather Types
      • Fog - Especially in Hensford, Moonwood Mill & Forgotten Hollow
      • Hail
      • Dust Storms - Horse Ranch
      • Sandstorms - Deserts only
    • Do some finishing touches on the Vampires pack
      • Add a Cemetery if you have Life & Death to the neighborhood
      • Give Vampires & Werewolves a Silver Aversion perhaps even an additional weakness
      • Horses specifically All White Horses will sense a Vampire and be unnerved - Lore Accurate
      • All black horse will sense a Vampire but not really mind them - My own invention
      • Bring Back Eclipsing Fog from Sims 3 as a Master Vampire Power 
      • Bring back the hunting technique they had in Sims 3 where they try to look for the best Sim for plasma 
      • If you have Spooky Stuff pack it will unlock a Bela Lugosi Dracula and Maila Nurmi Vampira costume 
      • Vain Vampires will get the "Dead But Delicious" moodlet (What we Do in the Shadows movie Reference)
      • All Vampire can use the "Dark Greetings" when they meet up with each other (WWDS TV show Reference)
    •  CAS Updates
      • I'd split up Rain Gear & Cold Weather Clothing
      • I'd add a Costume Tab 
        • Add more costumes
          • Classic Monsters & Commonly seen ones
            • Dracula
            • Det. Sherlock Holmes
    • CAP Update 
      • Yellow Life Jacket Vest
      • Add Costumes Tab
      • Update knitting to be able to make sweaters for Cats & Dogs  
      • Career Clothing & Equipment Tab
      • Holiday Themed Collars & Tags
    • Careers - Since the question pertains to things we already have 
      • Archaeology - We have the skill but no career. Branches would be different types or zones of research
        • Examples:
          • Archaeology of the Americas - This would cover the current zone in South America
          • Classical - Greek & Roman 
          • Egyptology - Egypt of course
          • Maritime - Shipping, Military and covers Underwater Archaeology, which itself brings back Scuba Diving 
          • Medieval - European Countries & Great Britain 
          • Mesopotamian - Areas within the fertile Crescent 
          • Sinology - China 
          • Viking - Scandinavian Zones
        • Gives us more areas to work with and more interesting artifacts in any zone they make
        • They could also do this as apart of a Museum pack which has been asked for in the past to improve this lot. Although more folks wanted diversified types like 
          • Archaeological 
          • Art Museum
          • Maritime 
          • Natural History
          • science & Technology
      • Fortune Teller - They have been giving us bits an pieces of this career from Sims 3 they might as well finish up
      • Private Detective - Just a diversification of the Detective Career we already have 
      • Veterinarian - Again another area where the career was simply a Skill. This could be an area of significant improvement 
    • Baking - If I had my way I'd put that in the Base Game
      • First I'd rework all the recipes in Cooking, Baking & Gourmet Cooking and place them in more appropriate and easier to guess categories. 
      • I'd specifically do away with the generic "Fruit Pie"  in favor of Raspberry Pie or Huckleberry Pie etc. And give each a slightly different crust variation to show them off differently
      • Secondly I'd recompense Get to Work Simmers for the change by adding Perfumery & Soap Making as a Skill
        • Add Bakery as a new lot type
        • Add Perfumery as a new Retail Lot
          • With new stylish cabinetry and store items to effectively display these items
          • Perfumes would be made with any current Florals & Botanicals and add any that would make sense for what we are trying to do. For example Lavender or Orange Tree for Orange Blossoms water. It would be updated as needed with new packs. 
          • You customize the bottle shape & color as well as the formula for the perfumes.
          • If Glassblowing is ever introduced then shazzam new bottles designs for an update
          • In game it would be shown as a small glass bottle in whatever shape and color perhaps shown off at the makeup table or on a small mirrored tray
          • For soap you customize the formula and the color of the soap. Maybe even packaging   
  • JesLet40's avatar
    JesLet40
    Seasoned Ace
    19 days ago

    I really like the idea of separating rain outfits from cold weather outfits!

  • JesLet40's avatar
    JesLet40
    Seasoned Ace
    19 days ago

    With buffet tables I just want more available food options, and an option to serve breakfast on them in the morning. 

    I really like the idea of certain clocks chiming, and you're absolutely right about more things fitting on mantles, and shelves for that matter. I wish they went through objects in general and checked their footprints, made them smaller and more appropriate (so that headboards of beds would go against walls, or bathroom stalls snapping to walls and each other...)

    • Likes/Dislikes affected autonomous actions. Liking something would encourage said hobbies/music/etc. disliking would never happen autonomously/passively.
    • Traits actually effect habits and lifestyle more. More like Sims 3, if anything should have been (or should be) even more in depth when compared to.
    • Enable/disable features list in Gameplay/Option menu. For once I'd like to cherry pick via in game instead of a slew of mods.
    • Extended family trees edited in manage worlds. Edit/tweak/add to large family trees across worlds, etc.
    • Disable and/or lock skills for induvial Sims. I have a mod to do this but the mod isn't perfect. Stopping or stunting skill progression for certain skills can add challenge and unique playstyle per Sim—and not Same Sim; Different Play playing.
    • Self-employed Sims—are employed! This drives me nuts, having skill careers missing. If possible multi-skill skill careers.
    • Skills open up like in Sims 3. I would prefer skills opening when you click on them, so you know what you unlocked if you missed the pop up, and merging the notebook feature to the appropriate skills. Plus challenges and statistics can be displayed there.
    • No phone option. I play a fantasy game, phones ruin the immersion. Having to use the mail box instead to let's say send for a grocery delivery instead.
    • Writing without a computer. Again immersion, a scroll and quill or book and old style ink pen. 
    • Working hybrids occults. More than one skill tree, or spellbook and a skill tree, so we can make our own hybrids without bugs be great.
    • More outfits (at least for casual/formal). I can only imagine how hard it is to choose if you have all packs/kits.
    • Better accessory layering and mirroring. Armbands take up bracelet slot, and some items do not have a mirror option for the other hand.
    • Hair accessory add/removal. Some hair styles I'd love to add or remove the accessory.
    • Create-a-Style. My wish from pre-release of Sims 4, for build/buy and all of CAS.

    That is what I can think of on the top of my head XD

  • JesLet40's avatar
    JesLet40
    Seasoned Ace
    19 days ago

    I'd love all of these!! And yes, I also hate that self employed sims are unemployed!

    As for more outfits, I'd love it if you could turn outfits on and off in CAS, so as to hide the ones I don't want used in the game. I would also like to be able to add tags to clothing, if I think something is formal that isn't counted as such I would love to be able to add that, or if I want something not available for a certain age group... 

  • HollownessDevour's avatar
    HollownessDevour
    Seasoned Veteran
    19 days ago

    Tagging and hiding clothing/accessories would be amazing. I mean so many clothes are not tagged "preppy" "polished" etc. Why can't we tag them? and "hide" clothing/accessories from the randomized townie selection would be so helpful.

  • Prov31Simmer's avatar
    Prov31Simmer
    Seasoned Veteran
    19 days ago

    I would love to get more aspirations that are NOT tutorial based. Every pack lately seems to have only given aspirations that are a step by step tutorials. That just isn't fun gameplay for me. It would be fine if we also got non-tutorial aspirations for every pack as well.

  • High School Years I would have the classrooms run like the classes and lectures like in B&H same thing with DU. Also I would like a rabbit hole football games like in DU with the soccer game. Prom won't be every weekend that's so excessive. Detention will be cross play with parenthood and a teen gets grounded. 

    Sick Sims going to the hospital like with this Apothecary that's coming up and have a note from the doctor so no work or school. 

  • JesLet40's avatar
    JesLet40
    Seasoned Ace
    19 days ago

    I would love being able to go to the hospital when sick!  All the animations are there, it would be easy to add to gameplay. Or perhaps as an elder you could go too, for a physical check up and you could get a pop up telling you either that you are in good health or what you need (lose weight, exercise more, eat healthier, get glasses, get a hearing aid...). 

    And for people who are sick to be able to call school/work in and be sick (not just "sick"). I would also love it if parents were notified when kids skipped school or got detention, rather than the kid being the one being called up. 

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