Forum Discussion
While it is a very interesting topic, I think it's an absolutely HORRIBLE idea.
So, how would this work? All items on the gallery would then cost... what? SimCoins? How do you get these? I can only see two methods...
1. Uploading your own creations gives you 'x' number of coins.
2. Purchasing them with real money.
Number 1 is bad because it would just end up FLOODING the gallery with a ton of crap so people can get SimCoins so they can download something they want.
Number 2 is bad because that's basically Microtransactions. EA is greedy enough as it is and it would just turn the gallery into a Paid service and would mean I would never use it again.
I disagree. I think it would add a really interesting dimension to a really successful franchise and if done correctly - could really reward community contributors for the time and effort they spend on the game.
I appreciate that people may argue this isn’t in the spirit of the community but considering this isn’t a game that people really stream (or at least earn money from streaming) or a game that can be played competitively for cash, there should be opportunities for talented creators to have the chance to be rewarded for their contributions.
Example of this - my partner and I both played the game growing up. I loved it because I enjoyed designing and building extravagant houses. Very rarely spent much time playing with the sims. She is the opposite, spends a tonne of time on the family but will always choose a ready made lot as she can’t stand the building phase.
If I were to create a popular house design, and post it for $3.99 (seems a little expensive) on a user market place, EA take a 10% fee of every transaction made and that design is purchased by 100 people, I would earn roughly $36 for the hour I spent building it. So in order for it to be worthwhile doing, and if geared in the same way as any other marketplace with a ranking/popularity system, creators would have to be exceptional with designs and build their own community in order to make it a worthwhile use of time. Therefore pushing substandard contributions to the bottom of the pile.
The flip side is if that design were to be purchased by 20,000 people rather than just 100 - it then creates the real carrot for creators to regularly contribute high standard designs for the community, therefore increasing the quality of experience for the user at a small price. My biggest concern would be the strength of the player base in 2022 - if this was an option in 2006 I think we would all know a few people that had done pretty well out of it by now…