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Wndblwz's avatar
Wndblwz
Seasoned Ace
8 years ago

All these danged calls about new friends... Oh gawd please make them stop

Why oh why oh why did they code this into the game? For what unearthly purpose do these repeated calls that zap me out of super-fast mode serve???? I haven't yet found a current mod to end the madness. Developers, what were you thinking??? * end of rant * :D

30 Replies

  • The idea of these text isn't so bad in general, just the execution is rather poor. I find it also weird that these texts are usually send by Sims that my Sim doesn't know very well. So... what's your point? You're suggesting that you want to be my friend too or what?
  • There's a mod that overhauls the invitations since long:
    http://www.deichschafblog.de/s4/sonstige-mods/ (extendedinvitationsoverhaul)
  • "MissNightOwl;c-16701472" wrote:
    The idea of these text isn't so bad in general, just the execution is rather poor. I find it also weird that these texts are usually send by Sims that my Sim doesn't know very well. So... what's your point? You're suggesting that you want to be my friend too or what?


    The problem is that, like death calls, whoever implemented them did an incredibly sloppy or lazy job of it. With death calls, it seems like all the game does is load the database list of all Sims met by the dying Sim ever, and executes the "death call()" function. The programmer of this little nugget does not seem to have bothered to include some sort of if/else checking routine to check on the relationship status of the recipient of the call. Heck it was done so sloppily/carelessly that even toddlers get death calls, despite the fact that they don't have a phone. The phone "rings" and when you try to answer it, the game gives you a nasty message telling you toddlers don't have phones, as if you should have known better, and then the toddler who has only ever met this stranger once, gets a 2-day Very Sad moodlet.

    The same seems to be happening with these "new friend" calls. Obviously I can't say how it is programmed but from the viewpoint of a player observing the outcome, the game appears, upon you making a new friend with a Sim, to load up the list all other Sims your character has ever met, and then randomly choose one to send you the text. Relationship status is not checked. Even if they are ALIVE is not checked.

    Again this is a super lazy, or sloppy, way to implement this. Surely the "friendship_call()" function could include some code to throw out all dead Sims before choosing one of the other random ones. I mean, I can understand how cross-referencing all the possible relationships might be hard -- so although they should NOT have John's wife tell you how happy she is that you and John are now a couple, I can see how coding this might take some effort. But coding an "if alive()" check should be trivially easy. (If it's not, they have much bigger problems with this game.)
  • ive got my fingers crossed this is being worked on. in my new game, my sim got a 2 day sad buff as she got a death text however there was no name. i have no idea which sim died but my sim was devastated for 2 days. that is not cool.

    i dont mind the congrats messages for job promotions, weddings or baby births but everything else is too much, too often, and too annoying.

    id like to go back to the sims 2 days where if you wanted a mobile phone for your sim, you went down to the store and bought one. if the current sims 'need' to be connected to a device, change it to a tablet. tablets can do all of the things the mobile can without the calls and sms. sure, it could have social media notifications but we could silence them too.

    bring back the fixed phone on the wall/end table so it needs to be answered before news is spread. it could even have a messagebank feature where the annoying messages could build up and much like our 200 wall notification it could have a max where things are either deleted when a new message comes in or rejected coz its full. hopefully it could be silenced so no more calls are ever heard again then its all happy days!
  • "keekee53;c-16693220" wrote:
    I agree. The whole I see you became good friends with so and so is a bit ridiculous.


    I hate it too. It is one of the more annoying things that sims do.

    Or when your sim stars dating somebody. It's only hilarious when it's someone your sim is already dating saying I heard you started dating so and so congrats. Shouldn't they be jealous or something? I think the only time this should happen is if your sim has completed Serial Romantic aspiration and earned the Player trait otherwise the sim your sim is dating should be furious and call your sim a lying cheating and threaten to break up with them.
  • "SimTrippy;c-16693256" wrote:
    The absolutely worst part about this feature is when someone texts to your sim to say "I heard you became good friends with your child / parent, he/she is really cool!". Stalker much? Stop watching my family pls :joy:

    This and the fact that when you ask sim parents about their kids or familiy members through the "ask about other sim" option and get "he / she is really cool" (as if they were some people they met at a bar) are honestly two features I'd scrap / completely change in an instant if it were up to me :D

    I mean, how hard is it to code in an answer specific for family members? "X is my child / mother / grandfather ... they are "?? But yes, back to the feature in the OP: these messages are indeed entirely ridiculous. And I wouldn't miss them one bit if they were gone :D


    All of this!!! I hate that so much. Or a current or even former lover texting about your sim's new love interest is also super weird.

    I don't mind the other friend texts. Kicking your game out of fastest speed mode? Only takes a second to change it back- not a big deal really.
  • Their phones need the ability to be shut off like I do my real phone when I go to bed. Give us shut offs with maybe a messenger service they can leave a message if they call after the sim has shut off the phone.
  • or when your sims get calls from toddlers to congratulate them on their new friendship... it's just weird. please fix this EA
  • "minimouette;c-16714792" wrote:
    or when your sims get calls from toddlers to congratulate them on their new friendship... it's just weird. please fix this EA


    Especially since, as the game tells you when it sends death calls to your toddler and you try to answer the call -- your toddler doesn't have a phone!
  • "Karababy52;c-16694060" wrote:
    Hint/Tip: There is something you can do without using a mod to stop calls from kicking your game out of the fastest speed mode. If you 'silence' your Sims phones, when they get a call while they're sleeping in speed 3 mode, any calls they recieve will NOT kick them into speed 1. If I remember correctly it was @Cupid who provided this wonderful tip in another thread quite awhile ago. :) My apologies for tagging you Cupid if it wasn't you.

    EDIT: Credit for Tip to @Chazzzy


    Ahhh - this has been very helpful. That was my biggest issue with the constant calls - I'd go into fast mode while my Sims were doing something repetitive, and suddenly the game would be crawling because a Sim had a call. I'd refuse the call and kick the game back up to fast, and the same Sim would call again. Silencing the phones has fixed this - they still get the calls, but they no longer interrupt my game play.

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