"Cheekybits;c-16355294" wrote:
"Grynn;c-16354856" wrote:
"CyrusTheLoser;c-16353367" wrote:
"Grynn;c-16353026" wrote:
Come on guys, OP is describing a valid complaint that will probably be fixed soon, some of you guys are so adamant on defending the game, it's ok, but please avoid saying things like "It's not that bad", it's a problem, it doesn't makes the game unplayable, OP is just letting the devs know so they can fix it.
What are you talking about? The OP literally asked us "What do you think?", and people are telling them what they think. Naturally, some agree, and some disagree. It has nothing to do with "defending the game" or putting down his thoughts. But obviously, if someone doesn't see it as bad, doesn't see it as a problem, and doesn't think it's something that needs to be fixed, they're going to say it.
In my opinion, it's too easy to make money in the game in general. But considering there are plenty of other ways to make way more money than archaeology in way less time, I'm not seeing it as an issue that needs to be "fixed" by itself.
OP asked who agreed or not about it being too easy, I'm not talking about people who disagree about it being too easy, I'm talking about people who are like "Yeah, it's problematic but it doesn't make the game unplayable so who cares" or even "Yes this is problematic but there's X other stuff that is even more problematic so let's ignore this", if you get what I'm saying then good if not then I'll not bother answering this further, just saying, it's not good feedback.
Anyway, there's other skills that, once maxed out, do give a lot of money, however none of them are this instantaneous, I challenge you to, from scratch, gain $20k in just 5 days with Writing without using cheats.
I can easily make 20k a day painting and with the club system. Just carious have you played the new GP? If you have you should tell us your experience. I’m not trying to be rude I’m just really carious what your doing different to find the high $$$ relics. All I ever find is fakes an poor quality items 1 or 2 rares and I spend like so much just going on vacation and cureing curses and such. Not to say I don’t make $ but it’s a take home of like half.
I created a single Sim and then fresh from CAS I sent him to Selvadorada, he had about 4k when he went and then, after a 3-day travel, he came back with 26k in his account and Level 7 Archaelogy, I did spend a lot on equipment, but then I found two of those 10k frogs which was a major contributing factor.
Mind you, this is not minmaxing gameplay, I didn't use cheaty aspects of the game, I simply played the expansion's content normally, lost my Machete once and had to go back to get another, went back to my house to take care of necessities, chatted with locals and learned their culture...
It's one thing if you minmax your way through skills like Painting and Writing using cheaty things like Club rewards and Enviromental items and make your Sim spend their entire day doing that skill, it's another if you just play the content normally and end up like this.
"Marktn;c-16355534" wrote:
I didn’t see anybody mention that when you get up to level 8-10 or so the Archeological Socitey will mail you item to authenticate and mail back. They are all worth 3K to 5K per day. My sim is getting rich sitting at home and working like 20-30 sims minutes a day and he hasn’t been to the jungle one time. He learned it by reading the books. But, painting is kind of the same money maker when you’re at a high level. Or, just try a garden of Dragonfruit or Blackberries. You’ll be rolling in the dough in no time. Making money is fairly easy in the game.
Oh, good to know that after going to Selvadorada once I have no reason to ever come back.