"Missmagoo2;c-17877610" wrote:
"Scobre;c-17877593" wrote:
"Missmagoo2;c-17877525" wrote:
Why shouldn't people monetize their content? I don't ask an artist to commission a drawing of my favorite character from a movie/game/book and then demand it to be free because the character isn't "theirs". The original creator doesn't have the means to create the content I want, so I'll pay for it out of pocket.
Unless EA/Maxis is going to start giving me the fantasy/historical/alpha content I want and deserve, I will continue to have no problems with paying an artist to make my dreams come true. lol
Because EA is the artist for the game so they have the legal rights to it. It is like trying to copy an artists work and sell the work at an artist's studio and call it your own. There are copyright laws in the US to protect EA's work. Honestly think artists can make more money making emotes on Twitch than making Sims content.
Yes, EA has the artistic rights to their own meshes and the items already in-game. However, I'm talking about the stuff not in-game. I'm not a Maxis-match CC user, so maybe alpha seems a bit different in my mind, but the only thing similar in alpha is the in-game sizing. The CC creators make their own meshes, use their own blending, learn the techniques on their own, etc. I'd say that the content can be considered "fair use".
Now, mods that use Maxis meshes, change the coding of the game, etc can be considered copyrighted by EA and should not be monetized.
Why it is good to read the fine print before installing any of the Sims 4 software:
"F. Your Contributions. In exchange for use of the Software, and to the extent
that your contributions through use of the Software give rise to any copyright
interest, you hereby grant EA an exclusive, perpetual, irrevocable, fully
transferable and sub-licensable worldwide right and license to use your
contributions in any way and for any purpose in connection with the Software
and related goods and services including the rights to reproduce, copy, adapt,
modify, perform, display, publish, broadcast, transmit, or otherwise
communicate to the public by any means whether now known or unknown
and distribute your contributions without any further notice or compensation to
you of any kind for the whole. If the duration of the granted right cannot be
perpetual in accordance with the laws of your country of residence, the term
of the grant shall be the maximum duration of protection granted to
intellectual property rights by the laws of your country of residence or any
international conventions. You further agree that you will not assert any
moral rights with respect to your contributions as licensed to EA herein. The
license grant to EA survives any termination of this License. "
https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-the-sims-4-pc-row-07092014.pdf
"When you contribute UGC, you grant to EA, its licensors and licensees a non-exclusive, perpetual, transferable, worldwide, sublicensable license to use, host, store, reproduce, modify, create derivative works, publicly perform, publicly display or otherwise transmit and communicate the UGC, or any portion of it, in any manner or form and in any medium or forum, whether now known or later devised, without notice, payment or attribution of any kind to you or any third party. You also grant to all other users who can access and use your UGC on an EA Service the right to use, copy, modify, display, perform, create derivative works from, and otherwise communicate and distribute your UGC on or through the relevant EA Service without further notice, attribution or compensation to you."
https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/#section6
So at any point and time EA can take any content alpha or not and sell it as their own. Is it fair? That is subjective. But good advice for anyone to read their legal rights before signing or agreeing to anything. I do know Gaiaonline has a lot more artist freedom for content creators which is probably why some of the SimGurus started their art shops there. Thankfully a CC artist got hired on recently and will get compensated working for EA now.