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Haneul33
4 years agoSeasoned Adventurer
"Beardedgeek;c-17777560" wrote:"Onverser;c-17777533" wrote:
I feel like majority of popular builders now just make things for looks rather than function. I see so many builds that are totally unplayable as they put so much stuff that you can barely even see the rooms
I am not even talking about Clutter, that's a thing in itself but I am talking about basic pathfinding and, quite frankly, a lack of understanding how the game works. Basic things that still are made by seasoned builders, who should have played the game at some point, not people uploading their first stuff.
Two bars? No, that. does. not. work.
You will only get one bartender, period.
Same with Two DJ booths?
No, only one of them will be active. And you have no control over which one unless one (like the unmodded nightclub in Windenburg) one of them is in a club area behind a locked door.
A busy room connected to another busy room via a ONE SQUARE wide space? ...what? WHY??
Tables that yes, you can reach and walk around fine but are so close to the café counter that the line forming up will be twice as bad because the tables stand too close to it?
No way for the waiter to get from the kitchen to your table without looping around the building outside?
No seating inside in the restaurant built for a specific lot in Newcrest and released after Seasons came out? What are you trying to do? Freeze everyone in the entire game to death?
And so on.
Again, basic mistakes that someone who has played the game more than a month should not do.
Yeah, it sounds like you're a very practical player. I can see how annoying it must be. It seems like you get a lot of use out of your community lots too. I think people really aren't thinking that deeply when they build and just make sure it's not super broken when uploaded.
I also really think the problem is the algorithms. To get traction as a builder you have to either build a ton of things (meaning you don't play much because there's not enough time, so you don't notice practical things that make gameplay easier) or you build elaborate/impractical things that aren't useful anyway. Because the thumbnails/pictures also drive clicks.
Practical builds tend not to look as interesting so they're not going to be as popular, especially if they're optimized for pathing. People also have to play a certain way to notice/care about things like two bars and winter outdoor seating. Like I'm not bothered by an unoccupied DJ booth/two booths in a club.
And I have two speakers in a room in my sims house because it looks better. :naughty: But they only turn on one at a time.
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