Forum Discussion
7 years ago
"ebuchala;c-16347524" wrote:
I haven't watched any of the videos so I don't know how the traps are shown in this GP but I remember the traps being pretty visible in WA, as well. At least I never had problems seeing them. I seem to recall it was more a matter of whether your Sim would trigger a trap or not and, in some cases, what would happen when something was triggered that made it more exciting.
Not all. Some were triggerable/ booby-ed into it. An example:
https://www.youtube.com/watch?v=YEWZDycpVPg
While the clip portrays it is ain't in a temple, but that's the best short video I could find that you won't have go through watching the whole adventure.
ETA: Found another one:
https://www.youtube.com/watch?v=hF-SNe2JxtA
"Chazzzy;c-16347503" wrote:
Are you upset there doesn’t seem to be any electric shock holes in the ground/wall like there were in World Adventures? We didn’t know they were there until our Sims actually walked across them.
Is that the problem here?
Yup. That's my main pet-peeve is about that we don't have that sort of traps. It doesn't necessary have to be those particular hole-dispensers. I mean even those pillars/columns/gates of JA could spawn in or erupt/jut up with the help of mechanism or whatever. Now all we got is "Oh look, that thing is there. I could have him/her just not walk into it and disarm without having to go through it (using that talking statue thing or other puzzles)."
"simgirl1010;c-16347467" wrote:
So what you're saying is you won't be getting it?
Correct.