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JackJack_Morris's avatar
8 years ago

Cats & Dogs and Parenthood - Reworking tired concepts!

I think considering we're at the point where we're getting a lot of content for the 4th time, and what I think the best thing about 2017 has been for The Sims 4, is how starting with the Toddler patch, the direction of The Sims 4 has been "let's do it differently" when from late 2010 - 2016, it's often felt like The Sims franchise was "the same stuff, with a shiny new addition" which made the franchise become stagnant for me.

The Sims 3 packs almost felt like Open World versions of The Sims 2 Packs. And then Get To Work, City Living, Outdoor Retreat, Dine Out all felt like recreations of previous features too.

Don't get me wrong, I love a lot of these packs, but they never rebuilt concepts from the ground up, it was basically the same ideas, executed differently because of the engine differences, rather than because they changed concept.



With 2017, we're getting features we've learned to expect, but this time, we're getting them completely different to how we'd expect.
Toddlers and Vampires to a lessor extent, rewrote what we would now expect with The Sims 5. They reset the bar.

BUT, Parenthood and Cats & Dogs deliver familiar gameplay, but as a whole new experience. We've had Family gameplay before. But we never really had Parenting to the focus of Parenthood.

And we've had Cats & Dogs 4 times now (if we include the Urbz, which I feel we should since they were recycled for Sims 2 & Sims 3). We've had Pets that work like Sims TWICE already. So I appreciate The Sims team deciding that rather than sell as "Pets" for the 3rd time, we get a pack that focuses on being a Pet owner.

It just plays so differently to previous games, that it feels like it's own entry, rather than a rehash.

Is it for everyone? No. But that's for your wallet to decide. I cannot stress enough, vote with your wallet.


BUT I am happy that The Sims 4 is heading in a direction where we are getting familiar ideas, as a whole new game.
Not once has Cats & Dogs felt like The Sims 2 or The Sims 3 Pets. It feels so fresh and unfamiliar, while previously, it's like I knew where I stood when buying Pets.

More. Of. This.

9 Replies

  • "mirta000;c-16164093" wrote:
    By fresh, do you mean AI stuck on a cat tree with no way for me to get it down?
    I appreciate subtle animations between my pets when after a week they finally stopped ignoring each other, however instead of feeling like an animal sim, for the most part they feel like an animated lampshade to me. I'm kind of following this lampshade to see what it does, but in the end, it's an object, so I don't really feel attached to it at all.


    To be fair, we can establish the entirety of The Sims 4 really isn't at all up your alley. So you're not going to feel attachment to an aspect of the game where you don't even feel an attachment to any part of the game.

    And AI issues will always be a thing with the Sims, and sadly, a lot of people said most of the C&D issues came with the Hotfix patch, rather than how it was shipped.
  • they get some things wrong and they get some things right. it really does focus on the "pet owner" experience you didn't quite get in 3 and I like that. the gender update is great and probably one of favorite things they've done with this game ever. anyway, I just hope c&d's positives are a sign that there's even more positives to come in future content.
  • Where is the evidence that the sims 2 and 3 recycled pets from Urbz? You say that a lot.

    I agree the sims 4 needs original content that is new to the series. And I'm glad the sims 4 pets feel different to you this time around.
  • "@MidnightAura;c-16164157" wrote:
    Where is the evidence that the sims 2 and 3 recycled pets from Urbz? You say that a lot.

    I agree the sims 4 needs original content that is new to the series. And I'm glad the sims 4 pets feel different to you this time around.


    You just have to play it :)

    The animations are the same. And development started in 2000. Long Before The Sims 2 Pets :)
  • "jackjack_k;c-16164171" wrote:
    "@MidnightAura;c-16164157" wrote:
    Where is the evidence that the sims 2 and 3 recycled pets from Urbz? You say that a lot.

    I agree the sims 4 needs original content that is new to the series. And I'm glad the sims 4 pets feel different to you this time around.


    Play it. The animations are the same.


    I have, I don't see it. Why don't you just argue the sims 4 recycled from sims 3 as there's s lot of Same animations?

    But there isn't any evidence of your claim. You shouldn't spread false information.

    Anyhow back on topic.
  • "@MidnightAura;c-16164173" wrote:
    "jackjack_k;c-16164171" wrote:
    "@MidnightAura;c-16164157" wrote:
    Where is the evidence that the sims 2 and 3 recycled pets from Urbz? You say that a lot.

    I agree the sims 4 needs original content that is new to the series. And I'm glad the sims 4 pets feel different to you this time around.


    Play it. The animations are the same.


    I have, I don't see it. Why don't you just argue the sims 4 recycled from sims 3 as there'plum lot of Same animations?

    But there isn't any evidence of your claim. You shouldn't spread false information.

    Anyhow back on topic.


    My original reply was unfinished, I apologize. It sounded harsher than I intended.
    I'm not the only person who has said this. Just an FYI.

    Wayyyyyy less customization, only 1 breed of Cat & 1 breed of Dog. But the same.
    And The Sims 4 has entirely new animations. The Sims 3 is the one that reused The Sims 2 animations.
  • "MidnightAura;c-16164173" wrote:


    I have, I don't see it. Why don't you just argue the sims 4 recycled from sims 3 as there'plum lot of Same animations?

    But there isn't any evidence of your claim. You shouldn't spread false information.

    Anyhow back on topic.


    To be fair: TS3 and TS2 are related, they share the same technical foundation (engine). So it's true: TS3 did in fact benefit a lot from what was already there.

    However, devs created a whole new engine for TS4, so they HAD to start from the scratch.

    Edit: On Topic: I agree with what you say @jackjack_k in your OP .

    IMO Cats & Dogs holds great value (even - or especially - compared to its past iterations).

  • "@MidnightAura;c-16164173" wrote:
    "jackjack_k;c-16164171" wrote:
    "@MidnightAura;c-16164157" wrote:
    Where is the evidence that the sims 2 and 3 recycled pets from Urbz? You say that a lot.

    I agree the sims 4 needs original content that is new to the series. And I'm glad the sims 4 pets feel different to you this time around.


    Play it. The animations are the same.


    I have, I don't see it. Why don't you just argue the sims 4 recycled from sims 3 as there'plum lot of Same animations?

    But there isn't any evidence of your claim. You shouldn't spread false information.

    Anyhow back on topic.


    Also, Mark Rauser was one of the Pet animators for Urbz, and is credited on The Sims 3 Pets, despite leaving EA in 2004.
    He only worked on The Urbz and The Sims 2 base game.

    He is credited for re-used animations in various Sims 2 packs, but then again randomly in The Sims 3 Pets :)

    Hope that helps.
  • "jackjack_k;c-16164196" wrote:
    "@MidnightAura;c-16164173" wrote:
    "jackjack_k;c-16164171" wrote:
    "@MidnightAura;c-16164157" wrote:
    Where is the evidence that the sims 2 and 3 recycled pets from Urbz? You say that a lot.

    I agree the sims 4 needs original content that is new to the series. And I'm glad the sims 4 pets feel different to you this time around.


    Play it. The animations are the same.


    I have, I don't see it. Why don't you just argue the sims 4 recycled from sims 3 as there'plum lot of Same animations?

    But there isn't any evidence of your claim. You shouldn't spread false information.

    Anyhow back on topic.


    Also, Mark Rauser was one of the Pet animators for Urbz, and is credited on The Sims 3 Pets, despite leaving EA in 2004.
    He only worked on The Urbz and The Sims 2 base game.

    He is credited for re-used animations in various Sims 2 packs, but then again randomly in The Sims 3 Pets :)

    Hope that helps.


    Apology accepted, it's hard to convey tone sometimes.

    Thank you for the information, that's all I was looking for.

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