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4 years ago
"SPARKY1922;c-17831850" wrote:
@RavenSpit
but how far do we expect teaching to go in a game (on any topic really not just this) as most of us just want to play our games to get away from RL in the first place.
well, the question was about animal abuse and I just do care about that...if they made bunnies for the Sims 4 but stuck them in cages...it would not take me away from real life, it would just confront me with a way too real and sad part of RL.
But just to be clear, I am not that strict, like I wouldnt expect them to be perfect.
For example, in Sims Freeplay they had bunnies in outside pens, the bunny had a little house and a bowl and could hop on the grass, irl this would still be too little but for a game it was good imho, the only thing that annoyed me was that you could only have one bunny per pen but it wasnt a dealbreaker.
I do not have ridiculusly high standards for videogames, but a game that can make cats and dogs accurately should be able to give small pets at least something close to that quality of life.
Honestly regarding bunnies I care most about the space they give them (no cages!) and that we'd be able to have at least two living together, so they can interact (bunnies are highly social animals). Everything else I could overlook.
I was astounded by your comment about vets not even been clued up on smaller animals
thing is that small animals arent covered as much when becoming a vet, so standard vets are of course allowed to treat them and know some stuff but most of them dont know alot or have outdated knowledge.
For small pets they'd need a specialisation or educate themself on their sparetime.
Its kinda like doctors, you have your doc you go to for a cough, fever, whatever and they know alot but for in depth problems they'll send you to a specialist, unfortunately alot of vets do not do that but rather risk to treat the animal wrong or even tell you to put it down, when a specialist could've helped.
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