Forum Discussion
"UniqueKhaos;c-17824172" wrote:
None of the above. The items are similar but not identical so they can’t be considered recolors.
I feel like this kit is more 90s streetwear than 80s/90s workout gear. I wasn’t looking for the stereotypical leggings, leg warmers and leotards. More Fila and Reebok “urban wear” than Richard Simmons.
I think the confusion comes in with the terms “athleisure” and “fit”. Athleisure is a newer term. In the Black community we’ve worn “workout” clothes (ie tracksuits, “sweat suits”, tennis skirts, sports jerseys etc) for years as normal outfits but until recently it was never called athleisure. And the term “fit” for us is short for outfit. So I think these terms probably caused people to associate the kit with exercise or working out and that’s not necessarily what the TS4 team meant.
I have a few pictures myself and friends in bright colored tennis skirts, crop tops and jackets very similar to what’s included in this kit..and let’s not forget the hat. Iconic. Very 90s streetwear. And I had a dress exactly like the polo style one it was made by Fila as everyday wear not workout clothing.
This is exactly what i thought when i saw the clothes. While it wasn't my style you could see a lot of people wearing this everyday style in the 90's...- LiELFSeasoned Ace
"SimmerGeorge;c-17824820" wrote:
"CAPTAIN_NXR7;c-17824626" wrote:
This is how folks just jump on the band wagon and blindly agree with everything that’s being said on social media without taking the time to look at the specifics.
When the majority says these clothes are recolors then it must be so. Let’s complain along.
@CAPTAIN_NXR7 I don't think they are recolors by definition but people do call them that because of the incerdible similarity to each other. They are not only similar styles, they are the same outfit with some changes.
The problem is if you take the meshes from previous packs and make slight alterations, sorry but you are not doing much work if you're gonna charge 5$ for it.
People can go ahead and play "find the differences" with these to prove the point that they are not recolours by definition. But thing is, the clothes share so similar meshes, it makes you wonder how much work they put into them to charge 5$ per copy.
I find it hilarious that people even have to compare the clothes to find the differences, that's how similar these are.
Well, it's also kind of hilarious that some people have to stretch a fact to make a false point.
The "everything is recycled" argument has a repetitive tendency to be premature and poorly investigated. - LiELFSeasoned Ace
"Marinuttonen;c-17824781" wrote:
I can see they are not actual recolors, but I absolutely hate the idea of kits so I picked the yea it bothers me.
I've been playing a lot of TS3 recently without any mods and the amount of different clothing you can make is astronomical. Sure the meshes are outdated and pretty ugly tbh, but you can fix that with create a style easy. Makes me think they did not include any version of the feature in the new game purely because they can sell more clothes to us that way.
Now TS3 CaSt...that's recoloring.
Evidently that's what some people want. Fair enough. "Cinebar;c-17824935" wrote:
The difference is in some of the meshes they do look exactly the same mesh. A recolor is a simple recoloring of the parts of a texture. A retexture is actually retexturing something so it may have a similar shape but look very different. Such as the short skirts pictured. I'm sorry but that looks like the same skirt mesh to me. Since I know how to do this in TS2 (not tried to make cc for TS4) I can see too many similarities to say these are all new created meshes. Since I know how to alter an existing mesh to slightly be higher at the waist and or change the shape slightly (jacket with top underneath) I'm not exactly sure Maxis built these meshes from scratch. A few flicks on an existing mesh and viola you have a different look. But you can also achieve this simply by retexturing some things without ever touching the mesh shape. Perhaps I should have asked if you don't mind paying for retextures since now you know the difference of that and a recolor.
I mean most games don't make everything from scratch. They have base modest and if they have good mesh that they can use they will.
Not sure did you look those pics but but they are so different, not only by lenght. That needs a bit more than just few clicks. Note that these are 3d clothes and sims 2 clothes were mostly 2d. So even if they did retuxturing, they have changed every part of that mesh.- CAPTAIN_NXR7Seasoned Veteran
"SimmerGeorge;c-17824820" wrote:
"CAPTAIN_NXR7;c-17824626" wrote:
This is how folks just jump on the band wagon and blindly agree with everything that’s being said on social media without taking the time to look at the specifics.
When the majority says these clothes are recolors then it must be so. Let’s complain along.
@CAPTAIN_NXR7 I don't think they are recolors by definition but people do call them that because of the incerdible similarity to each other. They are not only similar styles, they are the same outfit with some changes.
The problem is if you take the meshes from previous packs and make slight alterations, sorry but you are not doing much work if you're gonna charge 5$ for it.
People can go ahead and play "find the differences" with these to prove the point that they are not recolours by definition. But thing is, the clothes share so similar meshes, it makes you wonder how much work they put into them to charge 5$ per copy.
I find it hilarious that people even have to compare the clothes to find the differences, that's how similar these are.
@SimmerGeorge
Casually using a term for something that it is not is no way to start a conversation though. This is how misunderstandings happen. “Oh we just call it that way. Let’s just call a turkey a chicken, shall we? They’re similar, right? And they both end up on my plate (or not).”
That’s just not good enough. Because folks actually believe these are just recolors: An existing mesh that has been re-textured or simply painted over, thus very little work is involved. Photoshop Paintbucket Fill stuff. Click, click, done. (Which is not what “recoloring” is but it is perceived that way.)
I’d be surprised if the team did not use a simple template mesh ( Pants. Tops) and re-model and sculpt it based on reference images that they collected. I can see from the comparison that the folds and details of these outfits are completely different. At a glance they look similar (because sport outfit ) however... they’re not. But it doesn’t matter because folks have already made up their minds about it. And I hope those who have invested in the kit can enjoy it regardless. No worries. ?? "CAPTAIN_NXR7;c-17824951" wrote:
"SimmerGeorge;c-17824820" wrote:
"CAPTAIN_NXR7;c-17824626" wrote:
This is how folks just jump on the band wagon and blindly agree with everything that’s being said on social media without taking the time to look at the specifics.
When the majority says these clothes are recolors then it must be so. Let’s complain along.
@CAPTAIN_NXR7 I don't think they are recolors by definition but people do call them that because of the incerdible similarity to each other. They are not only similar styles, they are the same outfit with some changes.
The problem is if you take the meshes from previous packs and make slight alterations, sorry but you are not doing much work if you're gonna charge 5$ for it.
People can go ahead and play "find the differences" with these to prove the point that they are not recolours by definition. But thing is, the clothes share so similar meshes, it makes you wonder how much work they put into them to charge 5$ per copy.
I find it hilarious that people even have to compare the clothes to find the differences, that's how similar these are.
@SimmerGeorge
Casually using a term for something that it is not is no way to start a conversation though. This is how misunderstandings happen. “Oh we just call it that way. Let’s just call a turkey a chicken, shall we? They’re similar, right? And they both end up on my plate (or not).”
That’s just not good enough. Because folks actually believe these are just recolors: An existing mesh that has been re-textured or simply painted over, thus very little work is involved. Photoshop Paintbucket Fill stuff. Click, click, done. (Which is not what “recoloring” is but it is perceived that way.)
I’d be surprised if the team did not use a simple template mesh ( Pants. Tops) and re-model and sculpt it based on reference images that they collected. I can see from the comparison that the folds and details of these outfits are completely different. At a glance they look similar (because sport outfit ) however... they’re not. But it doesn’t matter because folks have already made up their minds about it. And I hope those who have invested in the kit can enjoy it regardless. No worries. ??
Why not open the mesh and find out? I think you would change your mind about many of the clothes in TS4. ETA: Folds in TS2 are not caused or on the mesh, it's in the texture. Created by the texture. You can use one mesh to make a thousand different looking skirts etc. Folds or no folds etc. It's in the texture. I see reused meshes in TS4 all the time when I look at the clothes you guys get in packs."Cinebar;c-17824955" wrote:
"CAPTAIN_NXR7;c-17824951" wrote:
"SimmerGeorge;c-17824820" wrote:
"CAPTAIN_NXR7;c-17824626" wrote:
This is how folks just jump on the band wagon and blindly agree with everything that’s being said on social media without taking the time to look at the specifics.
When the majority says these clothes are recolors then it must be so. Let’s complain along.
@CAPTAIN_NXR7 I don't think they are recolors by definition but people do call them that because of the incerdible similarity to each other. They are not only similar styles, they are the same outfit with some changes.
The problem is if you take the meshes from previous packs and make slight alterations, sorry but you are not doing much work if you're gonna charge 5$ for it.
People can go ahead and play "find the differences" with these to prove the point that they are not recolours by definition. But thing is, the clothes share so similar meshes, it makes you wonder how much work they put into them to charge 5$ per copy.
I find it hilarious that people even have to compare the clothes to find the differences, that's how similar these are.
@SimmerGeorge
Casually using a term for something that it is not is no way to start a conversation though. This is how misunderstandings happen. “Oh we just call it that way. Let’s just call a turkey a chicken, shall we? They’re similar, right? And they both end up on my plate (or not).”
That’s just not good enough. Because folks actually believe these are just recolors: An existing mesh that has been re-textured or simply painted over, thus very little work is involved. Photoshop Paintbucket Fill stuff. Click, click, done. (Which is not what “recoloring” is but it is perceived that way.)
I’d be surprised if the team did not use a simple template mesh ( Pants. Tops) and re-model and sculpt it based on reference images that they collected. I can see from the comparison that the folds and details of these outfits are completely different. At a glance they look similar (because sport outfit ) however... they’re not. But it doesn’t matter because folks have already made up their minds about it. And I hope those who have invested in the kit can enjoy it regardless. No worries. ??
Why not open the mesh and find out? I think you would change your mind about many of the clothes in TS4.
Yes there is some recolors like t shirts from my little pet stuff. But we talked about these.
https://twitter.com/thegrimcookies/status/1367010950033760258?s=20- NetzspannungSeasoned Newcomer
"Cinebar;c-17824955" wrote:
"CAPTAIN_NXR7;c-17824951" wrote:
"SimmerGeorge;c-17824820" wrote:
"CAPTAIN_NXR7;c-17824626" wrote:
This is how folks just jump on the band wagon and blindly agree with everything that’s being said on social media without taking the time to look at the specifics.
When the majority says these clothes are recolors then it must be so. Let’s complain along.
@CAPTAIN_NXR7 I don't think they are recolors by definition but people do call them that because of the incerdible similarity to each other. They are not only similar styles, they are the same outfit with some changes.
The problem is if you take the meshes from previous packs and make slight alterations, sorry but you are not doing much work if you're gonna charge 5$ for it.
People can go ahead and play "find the differences" with these to prove the point that they are not recolours by definition. But thing is, the clothes share so similar meshes, it makes you wonder how much work they put into them to charge 5$ per copy.
I find it hilarious that people even have to compare the clothes to find the differences, that's how similar these are.
@SimmerGeorge
Casually using a term for something that it is not is no way to start a conversation though. This is how misunderstandings happen. “Oh we just call it that way. Let’s just call a turkey a chicken, shall we? They’re similar, right? And they both end up on my plate (or not).”
That’s just not good enough. Because folks actually believe these are just recolors: An existing mesh that has been re-textured or simply painted over, thus very little work is involved. Photoshop Paintbucket Fill stuff. Click, click, done. (Which is not what “recoloring” is but it is perceived that way.)
I’d be surprised if the team did not use a simple template mesh ( Pants. Tops) and re-model and sculpt it based on reference images that they collected. I can see from the comparison that the folds and details of these outfits are completely different. At a glance they look similar (because sport outfit ) however... they’re not. But it doesn’t matter because folks have already made up their minds about it. And I hope those who have invested in the kit can enjoy it regardless. No worries. ??
Why not open the mesh and find out? I think you would change your mind about many of the clothes in TS4. ETA: Folds in TS2 are not caused or on the mesh, it's in the texture. Created by the texture. You can use one mesh to make a thousand different looking skirts etc. Folds or no folds etc. It's in the texture. I see reused meshes in TS4 all the time when I look at the clothes you guys get in packs.
And yet when someone like Grimcookies - who actually creates CC for TS4 - shows and explains that the meshes are not the same, his opinion doesn't matter. Since some people apparently don't care to look at his tweet, he wrote "None of these items are the same. They all have significant differences in-game that make that obvious." - to add to my earlier point,
I think I'd be fine with recolors and/or remeshes, if the outcome would actually look new and not so dang similar to something we already have in game. Idk tho how different one can make an item just by recoloring....
I mean, isn't that the whole problem?
even tho the clothes doesnt look exactly the same, it does look very similar, the style doesnt seem new at all.
I think that is what many people dont like, it's not really how it was made, it's the outcome.
Well...at least for me it is...
if they manage to make something that actually looks unique and different enough from what we already got, I don't care if they got there by recoloring and/or remeshing. - Just as a former 3D animation & visual student & game dev, I can chime in with actual knowledge.
Organic, complex asymmetrical shapes like the jacket & crop top in the kit are tedious and laborous to work into new shapes. Angular simple shapes (most furniture) are very easy to clone & edit. So while I think they probably reworked the mesh of the tennis skirt from the exercise pack, the jacket is probably a new mesh, as reworking an old mesh that much would probably take even longer than whipping up a new one.
Which is why I'm way more upset about the kitchen set than the CAS set, since kitchen counters & their variants can be done by someone who knows what they're doing in like few days (not counting the design/ concept stage) , while the CAS items probably took a lot longer. The whole item limit thing is such bull for this reason.
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