"Writin_Reg;c-17186227" wrote:
"rudy8292;c-17185979" wrote:
No. They make enough money with this iteration if we have to believe them, so why would they even bother giving us quality content and fix the game? People buy it anyway, so why would they care?
There isn't a simple fix for this game a bug patch can resolve. The core of this game is fundamentally broken from the beginning. So, in order to fix the game, they basically have to redo the whole core, which they will not do in a million years. That's what you get for pushing it into 'Online only' and realizing halfway development that it isn't going to work.
I cannot wait to find out what they will axe out as an experiment in The Sims 5. (Because you know it; less work = more profit. (At least it seems like it!).
If that was the actual case no one would have a good running game. I know more people, mostly computer nerd types like me, who play this game as trouble free as I do without hardly any problems out side of a few things - like the food stealing in restaurants which is an actual bug - but the core game is not broken when not everyone encounters the same issue. A true bug cannot be completely tweaked out no matter how computer savvy one is. The only problem I see in Sims 4 is the fact I cannot just go in and tweak the game itself like I could in many places in Sims 2 and 3. Sims 4 is like they made Sims 1 - made the worlds basically unreachable to the gamer and the only way to mess with them was via making mods instead of allowing us to actually fix them to eliminate issues.
Like in Sims 3 I could not tweak out bad routing in a map (Maxis would not share their CAW files was the reason) (the most you could do is mod it to go around the problem - not fix it - but eventually I found a way around that) and then I had to fix the bad routing in the map or the problem still existed - and it created bugs. Once I repaired my maps in Sims 3 - wallah all bugs vanished to do with routing in my game.
To me the core game being broken actually doesn't refer to 'game breaking' bugs, but more so the flaws in game design. Lifeless Sims, no personality etc.
And no, they are not going to overhaul the emotion system, they are not going to overhaul the traits system, they are not going to overhaul the way the worlds/hoods work. It's all set in stone.
They basically keep on adding fluff after fluff, a new layer of paint over the same flawed game everytime until they simply can't milk anymore.
That's the way I see it.