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Simmerville's avatar
Simmerville
Seasoned Ace
2 years ago

Do your sims ever die unexpectedly?

I'm playing lots of houses, an at times I find myself thinking that sims live for too long. Their general life stages are fine, them dropping dead after turning 80 years old is fine, too. I just wish that some of them would find an excuse to die anytime sooner. Not necessarily unexpectedly, but some of that too. Some from a visible or un known decease, or not. It gets a bit wrong when they all die at a predictable age.

I know we have deceases, and we have deaths by numerous reasons like electro shock, laughter and embarrassment. I had one sim die from laughter, and it felt quite refreshing as it added a new twist to that household's story. But I wish we also had genetic stuff, like being born with possibility of dying from xxx, and you never know whether it will happen or what age. And there could be a 50% chance of passing the risk on to children, so you would not even know who (might have the dna thing). With such a thing there would at least be a chance of some surprises. I have rules for heritage etc, but hardly get any fun from it beyond the basics.

Ever since 2014 I had only one sim die from electro. With 650 currently played sims in my save, and double that to include all my sims of the past, 1 sim is not a lot... Eating that poisoned "puffer fish?" voluntarily, sounds like suicide.

How about you? Do your sims drop like flies, or do they seem to live forever? Would you fancy more death surprises in the family?
  • Yes, sometimes. Very recently, in fact, my Main Character abruptly froze to death (AFTER he got back inside.) He was temporarily stuck; I forget how I got him freed but then he died upon getting back into the warmth of inside. Unheard of, really. I was stunned, to say the least. I felt the initial jolt of suddenly losing him like that, but then I lost all feeling. I ended up writing an obit for him while in this state, as I have been sharing my Sims' story for quite some time, now. Realizing it was, indeed, a glitch, I decided to do a rollback (or game save recovery). I ended up writing another chapter about how the press got it wrong and he didn't die but was released in the wee hours from the hospital. I have gone forward from there.
  • 83bienchen's avatar
    83bienchen
    Seasoned Novice
    I use a Sims 2 style electrodution mod so my Sims do sometimes die of that.

    There's a very in depth mod for deathly illnesses here:
    https://adeepindigomods.itch.io/healthcare-redux
  • EgonVM's avatar
    EgonVM
    Seasoned Ace
    I play rotationally, so I have turned off temperature effects for sims as otherwise my sims I'm not playing with can decide to freeze or overheat to death. Yup, this has happened to me once.

    In addition, murphy beds can truly cause random deaths. There is no moodlets or other things required to have it happen. The only ways to prevent it is to either upgrade the murphy bed or not to buy it at all.

    Lastly, when you have a sim become a werewolf, the last stage will have your sim's hunger need decay super fast. I almost had my sim die by starvation by accident! Even the vampire turning period and Selvadorada curses don't have the hunger need decay as fast. So yeah, I guess some players had the accidental death by starvation come from this.
  • "crocobaura;c-18318580" wrote:
    I've never purposefully kill my sims, but accidents do happen sometimes, like a kitchen fire or accidental drowning in the sea, and townies sometimes freeze to death. I understand when there is a blizzard, but most recently Nina Caliente froze to death in Oasis Springs while going on the water slide and it wasn't even snowing outside. In retrospect I think maybe she was bugged because she was on that waterslide the entire day.


    Aha, my sims hardly ever go for a swim in the sea... I didn't even know they could drown accidently... guess some swimming is coming up, would be more fun if I did not decide what sims should take that risk, though...

    Re Nina freezing--- I play on rotation, and I some times get that message when entering a house. I always thought that the sim in question had been seen actively in Winter (or at a Winter location) as a NPC the last time, and when I entered that sim was sill affected by that previous location/setting. It would be better if the game did reset them when we arrive their household. In my case they normalize rather quickly, or I might have canceled out their "freezing to death" moodlet.
  • SimplyJen's avatar
    SimplyJen
    Rising Spectator
    I did install a mod to increase the chances of death when repairing electronics years ago. Immediately Patchy bit the dust while repairing a washing machine in the basement. I tried to save his urn to my library but his ghost didn't stay attached.
  • bshag4lv's avatar
    bshag4lv
    Seasoned Adventurer
    I can't remember the last time a sim died unexpectedly, they hardly die from old age even.

    But in my game, the NPCs are dying off like crazy...per the neighborhood stories. I think it's great, my spellcasters love going to the bars on Wednesday nights, that's when it's Ghost night. I love dedeathifying adults and young adults. For obvious reasons, I won't bring back elders. o:)

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