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- Of course it definitely does... But will they?
- Yes. The whole emotions system needs to be overhauled. All the traits do is make the sim tense/angry/sad if they haven't been outside/played video games/worked out, blah, blah, blah.
That's why every sim feels the same no matter what trait you give them. - YES, but like I mentioned in another thread, the whole system is designed around EMOTIONS and not traits like in The Sims 3, so they'd have to go and pretty much rewrite a huge chunk of the code to add checks for the different traits to actually make them matter in big and small ways in-game. I doubt they'll do that at this point. There's only 2 or so years of content left for The Sims 4. It's probably not worth the investment.
- Absolutely. Right now, traits have very little impact on our sims' autonomous behaviors. Loner sims don't show signs of being any less likely to try and strike up a conversation than sims without the trait or Outgoing sims, Evil and Mean sims aren't that much more likely to do mean or mischievous things than sims without the trait or Good sims, Hotheaded sims are no less likely than Goofballs to start randomly being friendly right after a string of mean interactions, etc. It's pretty depressing to watch as this super-positive, ultra-nice, weirdly extroverted behavior pattern is imposed on every single sim when autonomy is left on, regardless of traits. Kind of creepy too. I mean, I can see not liking jerks, but what do these devs have against introverts or grumps? Everyone in this world can't be a cheerful extrovert, you know. If they were...*shudder**puke*
Edit: Also, why is the word for Oscar from Sesame Street's race censored now? That's just too freaking much...
Edit 2: And now the word used to describe the personality type of one of the seven dwarfs is censored too...What The Heck?!! - It doesnt need a trait overhaul, it needs a PERSONALITY system. A few traits does not a complete personality make. Especially when objects or actions nullify the emotions sims get from their natural traits
- I agree wholeheartedly that a personality system is what is needed. The thought occurs to me often that it feels like I am playing an E3 demo with background AI, rather than a game that has any real AI whatsoever. It feels like we got sold the placeholder system, and they've never gotten around to putting AI in the game.
- I agree. And the Coward trait needs to come back. It's funny watching Sims freak out, then faint sometimes.
- @JoAnne65 I was thinking yesterday that maybe the problem with emotions is that there's a limited number of them. If we had more emotion types, we wouldn't be overwhelmed by the quantity of objects/interactions/etc that can change our sims emotions, since we would be seeing them more rarely. But, still, I think traits should be more powerful than emotions.
- DoloresGreySeasoned NewcomerI think it requires a complete personality overhaul. Both traits and emotions included.
Zodiac signs, likes, dislikes, favorites.... Etc.
Honestly I'd be the happiest if they got rid of emotions. I don't like them. They annoy me. - I put yes but Only if it's a minor one and traits, not personality. I do NOT want to see turn ons, etc. I would say the same thing as now but look at really adding a few more behavior types and bonuses for each trait that make them seem to actually have that trait. Kids included.
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