Finding Your Play Style?
So FairyHappy22 mentioned in another discussion that she was using challenges to help explore her play style. This got me thinking. What if we created a challenge where the whole purpose is too explore different play styles? The challenge would assume that the player only has base game, and could be used as part of the decision making process for prioritizing DLC. At the same time, if the player has DLC they can certainly use it in the challenge.
I can think of seven play styles:
- Builder-A simmer who spends hours on end in build mode designing homes or venues
- Fashionista-A simmer who spends hours on end in CAS customizing sims and their outfits.
- Family-A simmer who plays with more than one generation in a household, usually including children.
- Level Up-A simmer who likes to help their sims earn achievements: mastering skills, reaching the top of a career, completing aspirations, completing challenges.
- Occult-A simmer who likes a supernatural element to their play. This can include playing with occult life states, as well as having human sims encounter paranormal phenomena.
- Party-Some times called the "Young Adult" play style. This play style is all about helping their sim have a fun social life: romance, friendships, going out to venues and trying experiences.
- Chaos-These simmers want to cause misery and destruction in their game. They like experimenting with different death types. They sometimes make bad things happen to their sim, they sometimes use their sim as an instrument of chaos on other sims.
I'm thinking this would be a rotational challenge with four households, one for each game play style other than occults: a family household, a level up household, a party household and a chaos household. I don't think there's any way to properly explore occult game play in the base game, but the chaos household could explore the ghost life state as part of their challenge, so that sort of gets at it. There would also be different build and CAS rules attached to different households to help explore the builder and fashionista play styles.
The player would initially spend one sim week in each household. In later rotations they can shorten a stay down to three days or lengthen it up to two weeks based on how engaged they are in the game play for the current household. The only restrictions are that aging should be turned off for played sims other than the active household (want to keep the other households on ice till you get back to them), and each household is forbidden to use cheats related to the house hold challenge. So, the Level up house hold can't use cheats for careers, skills or aspirations. The Party household can't cheat up relationships. The Family household can't cheat up their children's needs, grades or relationships. Anything goes in the Chaos household.
So what do you think? Did I miss any play styles? Any suggestions for goals for the different households? Any bright ideas on how to properly explore occult play, or would a person just have to buy one of the occult game packs?