Forum Discussion
817 Replies
- Lonewolf10442 years agoSeasoned Ace
"CK213;c-18327064" wrote:
I hope they show exactly how rooms are formed to make an apartment, because I am not sure if they are making them by what build mode allows them to do, or if the are actively combining rooms through some method. They are telling people to go ahead and build ahead of time, but if there are some conditions that don't form an apartment the way we want, people are going to be frustrated.
The game naturally divides up rooms into clusters.
So do I assign the entrance as an apartment and the rest of the space comes with it because there are no other exits?
One way I can see to do it is break all the interior rooms by deleting one wall segment and then define the newly formed perimeter as the apartment. You could then fix the broken rooms back into individual living spaces. Unless, the games says, "NOPE! That's a new apartment."
And it goes right back to what is shown in the second image.
It would be great if you could just hold shift while you clicked on all the rooms in the apartment and it creates the perimeter automatically.
That is why I am waiting for the pack as they said you can and it will be easy to incorporate the features once the EP is released. - @CK213 The pink outlines here show multiple rooms belonging to Auntie Thi's apartment
https://i.postimg.cc/1Xx5n096/Screen-Shot-2023-11-16-at-10-53-47-PM.png
I guess they have to allow multiple rooms in one apartment, otherwise no apartment could ever have a bathroom :) - dianed4852 years agoSeasoned Acehttps://twitter.com/simguruninja/status/1725533760702361734?s=46&t=oQd4zr1Dv2D4RnlRCcnmRg
https://twitter.com/thesims/status/1725545563888758801?s=46&t=oQd4zr1Dv2D4RnlRCcnmRg
Ok it looks like we can only load one unit at a time, and that sucks. Imagine if you are a landlord, and there are like six units and you have to go through a loading screen every time, it’s gonna get real annoying, real fast. - Raseca2 years agoSeasoned VeteranThis is what we got when building mode is more popular than gameplay in a simulation game, no hate to devs though.
- Cynna10652 years agoSeasoned AceI'm glad that customizable apartments have finally arrived. Still, the manner is very disappointing. This system would have been great nearly ten years ago. Now, all I can feel is, meh.
The new world still feels like the 'burbs. Will all of the options to customize and manage apartments be available in San Myshuno, the only urban world in the entire game? Somehow, I doubt it. That is, unless we use one of the few single lots that are available in that world. But what would be the point in that? SM has too few areas for community lots as it is.
It just doesn't feel right at all. Yet again, features are restrictive. TS4 remains the most compartmented and disjointed game in the series.
Since there isn't a new city available, I would have liked to see is an updated version of San Myshuno that is accessible in every new game.- functional elevators
- lobbies and vestibules
- customizable common areas such as the lobby and the corridors between apartments.
- the ability for the player to adjust the size of an apartment and to edit the placement of the entry door. For example there's a huge triplex apartment in SM that could be transformed into several apartments.
- the ability to use all of the features in the new pack on the apartments in the only actual city.
- functional elevators
- unicornpiggiez2 years agoSeasoned VeteranIt’s such a disappointment that the apartments will have loading screens. Why must this game cater to potato laptops that are barely able to support the game in the first place? Why can’t they at least give players an option to test if their PC can handle a more open experience?
I’m sure plenty of players have PCs that allow them to avoid loading screens and still maintain decent performance, so why can’t those players have an option that is more suited to their PCs? Catering to lower end systems only holds back TS4 and limits the player experience. - Artcader2 years agoRising AceI hope there's a select all tool. Selecting rooms individually for large builds sounds tedious with that method.
Judging by the gameplay trailer, probably not.:'( - i_love_frogs_112 years agoSeasoned Ace
"RapidRabidRabbit;c-18327384" wrote:
It’s such a disappointment that the apartments will have loading screens. Why must this game cater to potato laptops that are barely able to support the game in the first place? Why can’t they at least give players an option to test if their PC can handle a more open experience?
I’m sure plenty of players have PCs that allow them to avoid loading screens and still maintain decent performance, so why can’t those players have an option that is more suited to their PCs? Catering to lower end systems only holds back TS4 and limits the player experience.
I fully agree and was kind of thinking this as I found this news out. It really is disappointing to me because on Twitter a while ago a simGuru claimed they think they can do apartments better than The Sims 2 did, but even with a detailed tenant application thing, etc, that all gets swept under by the fact that we need loading screens to go to the apartment 2 feet away. And how will sims break into places? They click "break in" on the door and then we get a loading screen to reappear right where we just were? It breaks the immersion soooo badly. I really was excited for this pack, and I still slightly am, but this kind of dampered my mood for it. - Superstara1402 years agoSeasoned AceI don't care about the loading screens, but if the rumors of us not being able to use Manage worlds to freely place our own households into the apartment units are true, then this is going to be a huge disappointment and no longer a gamechanger for my rotational saves. Did they really forget to give us the "FREEDOM" they promised or what? Is this what freedom is? Not being able to make a lovely new Sim family and move them into a custom created apartment unit? I want to cancel my preorder now unless they confirm the opposite :cry:
- HaneulFier2 years agoSeasoned Ace
"RapidRabidRabbit;c-18327384" wrote:
It’s such a disappointment that the apartments will have loading screens. Why must this game cater to potato laptops that are barely able to support the game in the first place? Why can’t they at least give players an option to test if their PC can handle a more open experience?
I’m sure plenty of players have PCs that allow them to avoid loading screens and still maintain decent performance, so why can’t those players have an option that is more suited to their PCs? Catering to lower end systems only holds back TS4 and limits the player experience.
I don't think the game is catering to "potato laptops" with the loading screens. I think this is a misconception. Even though TS4 works on lower-end computers which is good, the playing experience seems to center higher-end ones. For example, loading screens only appear for a few seconds on high-end gaming computers so they're not that big of a deal even with all packs and tons of mods/CC. However, for slower computers, I think it takes 30 seconds to a few minutes to travel between lots, which is probably annoying... It would be great if there weren't any loading screens and the game let us play with 50 Sims on a lot, etc. but many of the people concerned about this seem to be those with slow loading times. If it takes a long time to load lots, it's also likely that the computer might struggle with processing multiple units on a single lot if we were able to view them all at once. TS4 simulates a lot of different stuff in the background and it's not that easy of a game to run if there are 50+ Sims on a lot with a bunch of interactive objects.
Tons of toggles add complexity to the game and complicate listed system requirements, so there's probably reluctance to add a bunch of toggles in the option menu. Instead, they made the game easy to mod and more advanced users can use mods to increase household size or the number of Sims allowed on a lot.
I just hope that this pack isn't buggy.