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Jyotai
5 years agoSeasoned Ace
"ModerateOsprey;c-17931693" wrote:"Jyotai;c-17930291" wrote:"ModerateOsprey;c-17928977" wrote:
This is pretty much what I do, my game is heavily modded, but there are limitations. I still feel like I am fighting sudden mood swings, obsessive object attraction and the new (to me) likes/dislikes mechanic which again just provides a moodlet rather than emphasizing or preventing behavior. None of these mechanics appear to be joined up in any way. So mods just allow me to play a more sophisticated version of whack-a-mole while herding cats.
There is a thread asking if people are upset over EP features being added to the base game, like the Calendar.
This highlights why I feel adding those features to base is a good thing.
The reason these mechanics don't feel joined in any way is often exactly that they aren't joined. Something comes from this or that EP and they could have either made each EP require all the older ones, or added things to the base game.
You've got people like that Carl guy demanding EPs be about gameplay instead of content - so they've been hesitant to put that gameplay into the base game, and instead keep it in the EPs... and we all suffer as a result.
.
I am not sure if I would like a pack to be dependent on another pack, not only for myself but by keeping them non dependent, it reduces the potential cost to a player. So yes, there will have to be compromises. If I was a new player and was happy with the base game and vampires, but vampires relies on something else, then I would be very disappointing.
Yeah I would definitely NOT want the picked solution to be EPs requiring each other.
I am good with a hybrid solution where game packs put out in 202x require the EP that came out that same year before them.
Like this:
EP A, Packs A, Kits A, then EP B, repeat.
- With maybe the $9 packs requiring the EP and being about expanding it out, but the $20 ones being standalone 'wacky themes' as they have been.
My preference though is that most 'gameplay' be put into base game and packs be more weighted to more CAS/Build. With the EPs having some new gameplay / occults etc that are coded such that they show up in all the other EPs you own (as someone mentioned about Sims 2).
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