Forum Discussion
70 Replies
- Beardedgeek726 years agoSeasoned Ace
"NorthDakotaGamer;c-17434414" wrote:
"Beardedgeek;c-17432161" wrote:
I have no issues with the Fun need. Just keep track of that particular Sims perks and it works just fine.
The fun need has absolutely nothing to do with what you, the player, would consider fun and everything with what the Sims personality dictates.
If that was true, my sims should not require any electronic devices to fill the fun meter.
They don't. - Beardedgeek726 years agoSeasoned Ace
"NorthDakotaGamer;c-17435864" wrote:
"Beardedgeek;c-17435696" wrote:
"NorthDakotaGamer;c-17434414" wrote:
"Beardedgeek;c-17432161" wrote:
I have no issues with the Fun need. Just keep track of that particular Sims perks and it works just fine.
The fun need has absolutely nothing to do with what you, the player, would consider fun and everything with what the Sims personality dictates.
If that was true, my sims should not require any electronic devices to fill the fun meter.
They don't.
That is what sims are drawn toward, so they do need it. I can have a book case, easel, etc. I don't put a computer, tv, or radio on the lot and all the sims immediately go to their phone to play a game. So providing non-electronic fun items DOES NOT prevent them from being drawn to electronics for fun. That is why I believe it is broken.
How unrealistic is it tho? How many of your friends, or random strangers on the street, would honestly say they find reading a magazine as fun as binging Netflix? The entertainment of today exists for a reason. All the way from the invention of cave paintings to Netflix, each iteration has been successful because it is more fun and offers more variety than the thing before it.
Seriously, that is not broken, that is 100% realistic. "Beardedgeek;c-17435886" wrote:
"NorthDakotaGamer;c-17435864" wrote:
"Beardedgeek;c-17435696" wrote:
"NorthDakotaGamer;c-17434414" wrote:
"Beardedgeek;c-17432161" wrote:
I have no issues with the Fun need. Just keep track of that particular Sims perks and it works just fine.
The fun need has absolutely nothing to do with what you, the player, would consider fun and everything with what the Sims personality dictates.
If that was true, my sims should not require any electronic devices to fill the fun meter.
They don't.
That is what sims are drawn toward, so they do need it. I can have a book case, easel, etc. I don't put a computer, tv, or radio on the lot and all the sims immediately go to their phone to play a game. So providing non-electronic fun items DOES NOT prevent them from being drawn to electronics for fun. That is why I believe it is broken.
How unrealistic is it tho? How many of your friends, or random strangers on the street, would honestly say they find reading a magazine as fun as binging Netflix? The entertainment of today exists for a reason. All the way from the invention of cave paintings to Netflix, each iteration has been successful because it is more fun and offers more variety than the thing before it.
Seriously, that is not broken, that is 100% realistic.
That's a fair point. But even electronic activities get boring after a while irl; maybe there should be a chance for Sims to get a Bored moodlet from the phone or computer (I know they can get bored from tv but not sure about the phone or computer actually, that's how little I have my Sims interact with them).- Admiral8Q6 years agoSeasoned AceIt is funny, and I suppose from my own observations true. I have a friend (more of an acquaintance) who likes watching sports. Turns on the big TV in the living room, then ends up watching it on his phone instead, the exact same channel, while the TV is still on. :D
He's farsighted too, so has to put on glasses to watch it on his phone. - I feel like dancing should bring more fun, cause that's the only purpose of it in the sims4.
"NorthDakotaGamer;c-17436274" wrote:
"Beardedgeek;c-17435886" wrote:
"NorthDakotaGamer;c-17435864" wrote:
"Beardedgeek;c-17435696" wrote:
"NorthDakotaGamer;c-17434414" wrote:
"Beardedgeek;c-17432161" wrote:
I have no issues with the Fun need. Just keep track of that particular Sims perks and it works just fine.
The fun need has absolutely nothing to do with what you, the player, would consider fun and everything with what the Sims personality dictates.
If that was true, my sims should not require any electronic devices to fill the fun meter.
They don't.
That is what sims are drawn toward, so they do need it. I can have a book case, easel, etc. I don't put a computer, tv, or radio on the lot and all the sims immediately go to their phone to play a game. So providing non-electronic fun items DOES NOT prevent them from being drawn to electronics for fun. That is why I believe it is broken.
How unrealistic is it tho? How many of your friends, or random strangers on the street, would honestly say they find reading a magazine as fun as binging Netflix? The entertainment of today exists for a reason. All the way from the invention of cave paintings to Netflix, each iteration has been successful because it is more fun and offers more variety than the thing before it.
Seriously, that is not broken, that is 100% realistic.
I would say it is realistic to not need electronic devices for fun. It should not be the first "go-to" and sims should not be drawn toward a computer, tv, or radio. But I do know that the game devs live in the silicon valley bubble, so that may be their norm.
True. Honestly, Bookworm sims should be drawn more to the bookshelf than the computer when their Fun need is low, while Creative sims should be drawn more toward easels and instruments, Genius toward the chess table, Foodies to the cooking channel on T.V., etc. I saw one video by a YouTuber who created three sims with different traits, then locked them in identical rooms with all the same items in them and put autonomy on...and they all acted the exact same way. It's almost as if the devs who programed traits and sim AI slept through their psychology class in college...- Beardedgeek726 years agoSeasoned Ace
"NorthDakotaGamer;c-17436274" wrote:
"Beardedgeek;c-17435886" wrote:
"NorthDakotaGamer;c-17435864" wrote:
"Beardedgeek;c-17435696" wrote:
"NorthDakotaGamer;c-17434414" wrote:
"Beardedgeek;c-17432161" wrote:
I have no issues with the Fun need. Just keep track of that particular Sims perks and it works just fine.
The fun need has absolutely nothing to do with what you, the player, would consider fun and everything with what the Sims personality dictates.
If that was true, my sims should not require any electronic devices to fill the fun meter.
They don't.
That is what sims are drawn toward, so they do need it. I can have a book case, easel, etc. I don't put a computer, tv, or radio on the lot and all the sims immediately go to their phone to play a game. So providing non-electronic fun items DOES NOT prevent them from being drawn to electronics for fun. That is why I believe it is broken.
How unrealistic is it tho? How many of your friends, or random strangers on the street, would honestly say they find reading a magazine as fun as binging Netflix? The entertainment of today exists for a reason. All the way from the invention of cave paintings to Netflix, each iteration has been successful because it is more fun and offers more variety than the thing before it.
Seriously, that is not broken, that is 100% realistic.
I would say it is realistic to not need electronic devices for fun. It should not be the first "go-to" and sims should not be drawn toward a computer, tv, or radio. But I do know that the game devs live in the silicon valley bubble, so that may be their norm.
What bubble? I could just retype my post above. I don't know where you live, but don't they have TV in your country? I am not trying to be flippant, but seriously, your argument makes zero sense, it is just not based in reality.
To argue that the reason why Sims prefer things like the stereo, TV, gaming console or computer for "fun-making" is because the devs "live in the Silicon Valley bubble" kind of means you are not aware that TVs have existed since the 40s and been mainstream since the moon landing. I had my first computer 1984.
And again, you claim the Sims "need" electronics for fun. That is simply not true. You are wrong. As have been proven to you. - I think the fun should change depending on our sims traits. I hate that all my sims only get fun from playing games on the smartphone, computer or tv. Those are the only things I can do to make my sims fun go high quickly, everything else takes ages to go up.
And I agree with @FanPhoria Tension doesn't relate to Fun at all. Tension is more a combo of things that can produce it, like lack of fun and social, or fun and sleep, or whatever. I think most emotions only come out depending on how many buffs could cause it. I think it should depende on the power of the buff or a combination of buffs, that would result in primary emotions that are the result of regular buffs or secondary emotions that are created by two powerful buffs fusing together. I don't know if I'm making myself clear. I'm kinda lazy to think right now, but someone will get what I'm saying hahahaha - Admiral8Q6 years agoSeasoned AceBeginning of the 20th century: Portable phones will never work! :D
https://www.youtube.com/watch?v=EoGAEf_ZWko
1960's Star Trek: *bloo-cl-cl-cl* "Scotty! Beam me up!"
1970's: The first phone call made on a handheld cellular phone was made on April 3, 1973.
;) - Admiral8Q6 years agoSeasoned AceThis computer would give me a 'tense' and 'annoyed' moodlet, almost as much as the talking back computer-phones of today. :D
https://www.youtube.com/watch?v=UDdxCHii_ZE
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,845 PostsLatest Activity: 5 hours ago
Community Highlights
Recent Discussions
- 3 minutes ago
- 4 minutes ago
- 42 minutes ago