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- Admiral8Q6 years agoSeasoned Ace
"SimsLovinLycan;c-17434121" wrote:
The fact that painting doesn't usually generate fun (I think Art Lover sims get fun from it, but no one else does) is solid proof that fun is at least a little broken. Like, shouldn't writing fiction generate fun too, at least temporarily? I certainly have fun when I paint or write fiction in real life, so why is it a drain on fun for our sims?
Actually look at it this way. You like painting and writing fiction, so yes! That is fun for you. But someone who is not interested in it, or even hates it, doing it is not fun. It's draining. The same for cooking. Some love cooking, so it's fun! Some people do it because it's necessary, a chore, others hate cooking. Some people love math, so it's fun! Some do it as a neutral necessary thing, some people hate math!
What I'm getting at is that one thing that is fun for you, or me, may not be for someone else. Or something that is fun some people, may not be fun for you or me. ;) - Admiral8Q6 years agoSeasoned AceNon-electronics fun:
Singing gives fun. Two arrows >> . Anyone can do it, plus it puts up the skill.
Violin, Guitar (with singing adds to fun) Two to three arrows >> or >>> . - Cherwell996 years agoNew AdventurerThey are constantly playing PC games. It is horrible. If they are not playing games, they are using their phones.
- Admiral8Q6 years agoSeasoned AceHeehee! I put together this short video clip. Hard to believe it took me hours to make this!
This put their fun up fairly quickly.
No singing skill to start with for either of them, though the guy had decent guitar skill already. :)
I put together 3 different 'townie' households into one. An adult father and teen daughter, a teen mother and child daughter, and a single adult woman. Made them into a family of Adult father and mother, two teen daughters, and a child granddaughter. :smile:
They were townies that were doing useful things anyways as npc's. Why I didn't delete them. Plus they all looked similar, hair, skin colour, and eyes.
https://www.youtube.com/watch?v=yLneVcazzX0 - texxx786 years agoSeasoned Ace
"HannaZoja;c-17434699" wrote:
They are constantly playing PC games. It is horrible. If they are not playing games, they are using their phones.
This has more to do with autonomy. There are several ways to have fun in the game as people has been stating above. Autonomy should be in line with traits and their specific way of having fun. "Admiral8Q;c-17434641" wrote:
"SimsLovinLycan;c-17434121" wrote:
The fact that painting doesn't usually generate fun (I think Art Lover sims get fun from it, but no one else does) is solid proof that fun is at least a little broken. Like, shouldn't writing fiction generate fun too, at least temporarily? I certainly have fun when I paint or write fiction in real life, so why is it a drain on fun for our sims?
Actually look at it this way. You like painting and writing fiction, so yes! That is fun for you. But someone who is not interested in it, or even hates it, doing it is not fun. It's draining. The same for cooking. Some love cooking, so it's fun! Some people do it because it's necessary, a chore, others hate cooking. Some people love math, so it's fun! Some do it as a neutral necessary thing, some people hate math!
What I'm getting at is that one thing that is fun for you, or me, may not be for someone else. Or something that is fun some people, may not be fun for you or me. ;)
But, if you have a sim with the Creative trait, shouldn't painting and writing both generate fun, even if it's at a slow rate? And shouldn't Genius sims get a little fun when they write a mystery novel (after all, you're writing a slowly unraveling puzzle that the reader is often trying to solve as they read, and people with very active and intellectual minds often enjoy both solving and constructing puzzles and riddles)? And shouldn't exercise of all kinds automatically be fun for Active sims, not just sims with the Gym Rat reward trait, while inactive activities like watching T.V. and playing video games fills their fun more slowly while filling the fun of Lazy sims more quickly? See how broken that is?
Most fun generating and fun draining activities are universal, with little consideration given to traits. You can always fill every sim's fun easily and quickly with video games. All but Art Lover sims lose fun from painting (even those with the Creative trait). Foodie sims don't get fun from cooking. Active sims need a reward trait for exercise to generate fun for them. It's as if the "fun" and "un-fun" activities have been built around one person's idea of fun, instead of being personalized to individual sims based on their trait profile. It's just one of the things that contributes to the feeling that our sims lack any real individuality.- I don't think that the Fun need is broken.
If a Sim comes home from work or school with Fun and Hunger low then I have them either get leftovers from the fridge or cook something fast and then I have them watch the Action channel on television.
If a Sim comes home with Fun and Social low then I have them use a microphone to tell jokes which boosts both needs at the same time.
My Sims with the Creative trait do have fun painting and they do it often when an easel is available. However, it goes up slower than watching the Action channel or using a microphone, just as the Social need goes up slower when they talk to a plant. My Sims with the Genius trait have a tiny bit of fun while playing chess but seem to have more fun painting mathematical diagrams.
The object that I keep out of everyone's inventory is the violin. Once a Sim gets Violin to level 3 or 4 they become addicted. In fact, they won't stop playing the violin even when their other needs are failing. Fun is the only motive maxed. The only thing that makes then stop is when they have to leave for work or school or, of course, when I make them stop. - Admiral8Q6 years agoSeasoned AceWell said. It's interesting to see how others perceive things happening in the game. :)
I haven't seen a problem with the fun based on traits in my game. Maybe it's a mod that fixed it? Hmm. For example a 'neat' sim gets fun going up from cleaning. I did have a sim actually have fun go down from watching TV just yesterday, then got the bored moodlet. Heh! While another sim's fun went up watching the same thing on TV. I'd have to check on their traits. "Monaveil;c-17435063" wrote:
I don't think that the Fun need is broken.
If a Sim comes home from work or school with Fun and Hunger low then I have them either get leftovers from the fridge or cook something fast and then I have them watch the Action channel on television.
If a Sim comes home with Fun and Social low then I have them use a microphone to tell jokes which boosts both needs at the same time.
My Sims with the Creative trait do have fun painting and they do it often when an easel is available. However, it goes up slower than watching the Action channel or using a microphone, just as the Social need goes up slower when they talk to a plant. My Sims with the Genius trait have a tiny bit of fun while playing chess but seem to have more fun painting mathematical diagrams.
The object that I keep out of everyone's inventory is the violin. Once a Sim gets Violin to level 3 or 4 they become addicted. In fact, they won't stop playing the violin even when their other needs are failing. Fun is the only motive maxed. The only thing that makes then stop is when they have to leave for work or school or, of course, when I make them stop.
I don't know. Last time I had a Creative sim painting, they were still losing fun doing it. Maybe they re-tuned it since then, because that's not how I remember it going. But, your post also demonstrated that the fun need is still very generic in its tuning in a lot of areas. On the one hand, the genericness makes caring for every sim's needs easier...but it (along with sim AI that always pushes sims toward the activity that fills a need the quickest, not the activity that fits their traits the closest) also reduces their individuality.- Admiral8Q6 years agoSeasoned Ace@SimsLovinLycan I think maybe the term "fun" is not entirely clear either. It could be broken down into "doing something you enjoy" which may tier you out and you need a break; "relaxation" which is not necessarily "fun" always; "entertainment" which could also be called "distraction". Hmm...
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