Forum Discussion
6 years ago
"mirta000;c-16981213" wrote:"Archieonic;c-16979567" wrote:
You could, and even then it would be one single lot, no areas other than that lot were enabled.
Does it matter? It's still 24/7 in a college, or in an apartment. In fact, considering that you yourself can make apartments with as many apartments as you want, The Sims 2 will have more things loaded in than The Sims 4, as every housing lot in The Sims 4 "neighbourhood" is an empty on the inside dummy and therefore requires a loading screen to enter. While every apartment in The Sims 2 has to be furnished at all times as there are no loadscreens in between."Archieonic;c-16979567" wrote:
In TS2 that algorithm is much simpler and easier on processing power.
Yet from a gameplay perspective, it does more. So what was the point of this "upgrade"?"Writin_Reg;c-16981005" wrote:
Also Sims 4 engine uses smart routing so technically sims cannot get stuck - it is why they sometimes walk through things - but if they get stuck in your game usually it is because the player uses certain cheats (dev cheats) or content not made by EA that the AI does not always recognize as well as it does game content from what I saw written about this engine. I do know one thing - as long as they want to make content for this engine - they technically can -
I had frozen sims with no mods, or cheats. In fact my game is more broken than most peoples because I HATE modding.
You are grabbing 2 precise environments and stretching them as if it was the standard to play the game. I could do the same, say, live in San Myshuno, known for being laggier than other worlds. Why? Well, among other things, the algorithm that pushes walkbys is longer. It also accounts for the festivals, where you could have 12+ walkbys around depending on your household size and/or amount of sims invited at your current lot running autonomy outputs for every single item that the festival spawned along with the designated buffs. But that's not the standard, as not everyone will be living in apartments or even have the pack.
You can make apartments, but you are still within one, single, lot. That's it. There's no algorithm going through a list of possible sims to push to the lot for your neighbors, they live there, it's much simpler. So no, it doesn't by any means have more loaded, it's still one lot loaded. There are no common areas with interactive objects loaded, and as such, 0 autonomy/path finding outside of that single lot. Why such functionality was neglected in TS4 CL it's beyond me, lazy is the only thing that comes to mind. And universities, again an easier script. The game knows which sims study there, and which sims work there, so it doesn't really run an algorithm to select them other than when you first arrive there. So again, no, it doesn't do more.
I'm a bit unsure as to why you HATE modding. It's optional, it can be fully ignored, some people dedicate weeks, months to do them for free and in a lot of cases, they fix/improve the game. The one downside is patch compatibility at which point, it's easy enough to just remove them without any consequences if a mod author goes missing.
"friendlysimmers;c-16981215" wrote:"Charlotta11;c-16980938" wrote:"friendlysimmers;c-16980926" wrote:
i have to disagree with everything mention in this thread i see nothing wrong with how the sims4 is and there is nothing wrong with how npc aregenerated in the game the more the higher the chance for the sims we play to make friends
for some people this is a problem, including me since that means there are no storyprogression and you're worlds sims story doesn't continue. U just get new townies replaced by old ones. So you cant see like Bella goth having kids and grown or any other townies. I did have one sims i played who's best friend was some townie, my sims get kids, got old and kids grow up but that townie just did get old and die alone. That was so boring. Like in sims 3 we did get townies but they could just marry some random townie, get kids and have jobs etc. I could see my sims grandkids moving out and getting married and having kids and so on. I could just go visit them and see what they look like, and that was so funny haha. I would wish that could be possible in sims 4 too but i guess it's not for everyone so if devs could make it possible also to switch it off so people could choose if they want that or not.
honestly as a player i do not see where the fun in that as a player i find it more fun keeping aging fully off and sims always living toghter in the same house the sims4 is a game not real life but thats just me just a simple question what would you do if say the sims5 they went back to the sims1 style of sims never aging?
That would suck, a lot. This is not real life, yet it is a life simulator. What does that imply? It's a game, simulating life. Having a dynamic world that go on with their lives makes for interesting developments. Not everyone wants to keep everyone frozen, static, and having to do each one of their progressions manually. It's not too hard to understand, as the game has different play styles.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,155 PostsLatest Activity: 2 hours agoRelated Posts
Recent Discussions
- 33 minutes ago
- 4 hours ago