"Archieonic;c-16884553" wrote:
This is not new, modders have always shown much talent in being able to do what the developers could not. In TS3, thanks to NRaas, I had a save going for 2 years, with 6 worlds linked, all thanks to one guy that made an impressive suite of mods that fixed and extended the game. One guy, just one, fixed hundreds of bugs and tweaked and lifted many restrictions, while TS3 was left as is after ITF and moving on.
Lazy or incapable devs is the answer. Bless the modding community, they are the reason I kept playing past TS2. And given how long something like simulation lag has been going on, with them saying "oh our engineers (what?) are hard at work finding a culprit to fix it" where random modders are able to fix it to a degree, I'm hard pressed to say these devs are either self absorbed in their own delusion or can't properly judge their own product by good and bad.
I think the proper statement is, "Modders have always shown much talent in being able to do what developers
would not." :) My tongue-in-cheek remark about lazy developers was simply echoing what many here have expressed in the past without any knowledge of what actually goes into developing this game and what choices have to be made.