Forum Discussion
Simmerville
2 years agoLegend
I can think of many things to do, each will help a little, but the total impact being quite strong.
Game settings is the obvious, in my case I lower the view distance if playing the largest lots that I know will be laggy. Bad mods might slow down a game, as can the EA App that occasionally lose connection but still operates in the background.
With TS3 running old saves with many sims/graves etc caused lag. This seems to work much better in TS4 (probably because not being an open world), but I think there is still more details for the game to handle if the save is big/old.
CC is not as bad as in previous series, it seems like the game is more selective in what is loaded. Still, if you got many CC items, there might be some lag to reduce by getting rid of CC with high polygon - I checked most of mine and was shocked to find I had a few items with poly around 70,000 when 1-4000 seems to be the norm! For CC I also delete swatches that I know I will never need - say an object coming in 10 shades of grey, it's plenty to keep 2 or 3. Also, check CC filenames - and special characters like []()%&. and "space" etc will cause longer loading (not significant unless you have many of them).
When building, it might help using a basic wall/floor per house. Also for objects it might be smart re-using some items all over the house. The number of items is not as much lagging if many of those items are the same. With the new ceiling paint I think using one or maybe two versions per house is smart. Normally it can be seen in larger rooms only. Also, if you play a huge house you don't need to fill each little room with clutter. In my recent builds most bedrooms don't even have curtains, especially if sims only sleep there anyway.
Staying within one hood at the time seems to help. When playing larger lots it often helps a little to zoom closer to the ground and avoid looking "horizontally", but rather downwards more or less.
Full inventories are known to cause lag. Both household and personal inventories should be kept to a minimum. Sell those 450 berries right away... :)
Like other mentioned, the albums (not gallery) will slow down the game when growing out of hand. Also the number of saves, aaand the Screenshot folder.
Also, delete the localthumbcache file frequently, and definitely if you make changes to he Mods folder.
There's more, but I gotta do some simming :)
Game settings is the obvious, in my case I lower the view distance if playing the largest lots that I know will be laggy. Bad mods might slow down a game, as can the EA App that occasionally lose connection but still operates in the background.
With TS3 running old saves with many sims/graves etc caused lag. This seems to work much better in TS4 (probably because not being an open world), but I think there is still more details for the game to handle if the save is big/old.
CC is not as bad as in previous series, it seems like the game is more selective in what is loaded. Still, if you got many CC items, there might be some lag to reduce by getting rid of CC with high polygon - I checked most of mine and was shocked to find I had a few items with poly around 70,000 when 1-4000 seems to be the norm! For CC I also delete swatches that I know I will never need - say an object coming in 10 shades of grey, it's plenty to keep 2 or 3. Also, check CC filenames - and special characters like []()%&. and "space" etc will cause longer loading (not significant unless you have many of them).
When building, it might help using a basic wall/floor per house. Also for objects it might be smart re-using some items all over the house. The number of items is not as much lagging if many of those items are the same. With the new ceiling paint I think using one or maybe two versions per house is smart. Normally it can be seen in larger rooms only. Also, if you play a huge house you don't need to fill each little room with clutter. In my recent builds most bedrooms don't even have curtains, especially if sims only sleep there anyway.
Staying within one hood at the time seems to help. When playing larger lots it often helps a little to zoom closer to the ground and avoid looking "horizontally", but rather downwards more or less.
Full inventories are known to cause lag. Both household and personal inventories should be kept to a minimum. Sell those 450 berries right away... :)
Like other mentioned, the albums (not gallery) will slow down the game when growing out of hand. Also the number of saves, aaand the Screenshot folder.
Also, delete the localthumbcache file frequently, and definitely if you make changes to he Mods folder.
There's more, but I gotta do some simming :)
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