1. When you begin your play what rules do you abide by (if any)
No cheats except reset sim and bb.moveobjects on. No forcing relationships upon the sims (I pursue friendships with sims that call my sim often and I pay attention to my sims' whims) and I try to prioritise them socialising over other things if they get the oportunity.
2. How many characters do you play and are they usually single..married...married with kids or are they direct family members (example ..mom dad and/or siblings
Around 10, although I plan for this number to grow a lot. They are all from the same family, I don't really get attached to the households that came with the game. It started as a regular legacy challenge, which I still maintain, so I keep the heir in the "legacy lot" and keep track of the points (just because I feel that it leads me to discover new things about the game that I wouldn't explore if it wasn't for that).
I usually figure out the sibling's life (at least what they should do after becoming young adults) and I move them to a different lot, normally. I also decide how much money they get when they move out,for example, if they had a part time job, I estimate how much they made and give them that, sometimes I give them nothing and do a rags to riches with them, if it fits the story.
Other times I started in a less organised & less story-driven way, also playing with random sims and I used to lose interest quite fast. I also would like to be a bit more organised still, and keep track of more things related to my game play, as the family tree grows.
3. how long does this type of play hold your interest approximately? ( for example..a week...a month ...longer?)
For me it's all about the story line, I randomise my sims traits, unless there's a specific trait that's perfect for the story. And then I like to figure out what they should do as adults observing what things they like to do as kids and how their relationship with the rest of the family is. So with each new kid I see a new possibility and this way it is always interesting to me. **
4. Do you usually use NewCrest so you can create your own town or do you have a favorite neighborhood and why?
I tried populating New Crest once, but the scenery is too bland for me and I gave up. Now I just put most of the generic cummunity-based lots there, restaurants and cafes, a spa. More thematic community lots I place in towns with more "personality" to them, for example I place the cementery in Forgotten Hollow (gives me an excuse to go there often, because otherwise I wouldn't). My favorite town is Sulani because it is so stunning. San Myshuno is also cool to me.
5. Would you say there is any draw backs to rotational play and if yes then what would those draw backs be?
As mentioned above, University is not quite compatible with this type of game play
6. other then using rotational play what type of simmer are you in game...for example ...do you prefer family related play....single sims over couples...do you prefer to begin as a teen in a family or something else.
I'm not fascinated by the concept of marriage irl, so I only have my sims get married if it makes sense in their story, I have no problem having unmarried couples. If I start a new save, I like to start with a single sim and no money and I usually do the most and write a story about how they got to that point, because it's fun to me. I feel that I wouldn't care that much about my sim if they just fell from the sky onto a lot with 20 000 simoleons and no backstory.
** other things I do to keep me interested in the game is I keep a list of new things in the game I would like to explore (careers I haven't played through yet, aspirations I haven't explored, some types of occult sims I haven't explored much yet, more unconventional types of relationships
- ones that are not the canon of a married pair, I haven't really had a criminal sim yet and I have some cool ideas of how that would go). So whenever I don't know what to do I check out that list
how do you usually use your groups
I love groups, I have one for every hobby that I can think of (I have a community lot equipped to house club meetings where sims can do any hobby), one for rebel teens & kids, one for homework, one for debate, one for single sims that are ready to mingle :wink: and I create more as I think of new possibilities.
I am very interested what other players like to place in their neighborhoods to create a good community feel
all types of community-based lots that I can find, the more the merrier for me. Especially restaurants, cafes, parks. I always have a stunning wedding venue, so if my sims get married, the ceremony looks great. In general, I love to send them to community lots / visit other sims at their homes and take pictures with their friends and hang those at home