"filipomel;c-17886173" wrote:
"Calico45;c-17885879" wrote:
"filipomel;c-17885859" wrote:
I don't think there's anything wrong with a pack that focuses on build/buy, this is the first time a pack was designed mainly for build/buy as opposed to live mode which I think is very interesting. This pack alone adds many new decorative options that weren't possible before. Sure it does nothing for gameplay, but thinking about all the new decorative opportunities this pack offers has me really excited. I really enjoy diverse living spaces in my game, and this pack seems offers many new decorative options, both in terms of appearance and functionality with all those new modular pieces.
I think the problem lies within the fact that it is a GP, which are supposed to be gameplay focused. Gameplay is generally seen as the domain of live mode and not BB. Granted, if you are solely a builder, it is the only kind of play you are interested in and fair enough.
I disagree on this being the first BB focused pack, though. Tiny Living Stuff was very BB focused in my opinion. It introduced the specialized residential lot concept and encouraged building in specific ways (tiny homes). Plus there have been two BB kits thus far, but they are gimmes. Then again, if I want to get super technical, the SP model is built around "stuff" for BB with one hero object or very narrow slices of gameplay (but even I feel this is slightly unfair since they were not all particularly innovative for building).
Build/Buy is game play for many players though. And when I say BB focused, what I mean is giving new build buy options that weren't previously available (I guess Tiny Living is very BB focused), not necessarily new styles, more specifically new features/functionality within Build/Buy. Modular sofas, modular shelving units, modular kitchen appliances, are all new additions that open up new creative possibilities in BB.
If you're of the opinion that Game and Expansion packs should be Live Mode focused then that's fine, and I agree to a degree, but Build/Buy is a valid form of game play, I simply think it's interesting that they dedicated an entire Game Pack to expanding Build/Buy. I'm still waiting for more info before I make a final opinion. Regardless of what I think I'm still going to get it on sale.
I admit as much. I did not, nor desire to, demean builders. I, personally, spend my time in fairly even thirds between live mode, CAS, and BB.
So, no, it is not simply that I think live mode should be the sole focus of all GPs and EPs (most specifically EPs are supposed to touch everything). I am going off of the official descriptions of an SP v. GP v. EP. I'd love to link you directly to one of the many instances of these descriptions being given out, but they have been littered over the years. You can probably search one out if you do not believe me.
Anyway, an SP is based around BB and CAS objects (the stuff) with one hero object or narrow slice of gameplay. A GP is focused on fleshing out a specific form of gameplay with all of its resources, usually contained. In contrast, an EP is supposed to craft gameplay that can "touch all worlds." (I say I paraphrase here because it has been so long since I have read the words I am trying to parrot.)
I would not go as far as @Dakota88, but the game's offered gameplay is typically defined as what we do in live mode (evidence from past GPs and the difference between BB and gameplay kits). You are absolutely playing the game in BB as a builder and there is no such thing as a right way to play, but I think the problem people are running into is the different definitions of gameplay between live mode and BB. A GP is typically associated with live mode gameplay and an SP with BB improvements.