@Simmerville
"Simmerville;c-17993974" wrote:
I had only 2(?) abductions during the 6 years I've been playing (assuming GTW was released pretty early). But I think it increases if you play the Aliens more. I mostly ignore them, but at one point I had one sim start a relation with one in order to get pregnant, and my abductions might have occurred at that time. Aliens are practically none existent in my worlds, except the alien night at bars, of course (which I avoid).
One of the things that make merfolk and aliens different from spellcasters, and, especially, vampires is how the developers made them hidden. Merfolk and Aliens will blend in with human sims, and I've had one of my sims autonomously discover a hidden alien and get angry.
There are no moodlets when discovering merfolk even though they don't look like merfolk if the house isn't merwoke. One of the biggest bugs with merfolk is the tendency for some merfolk to not be hidden in the water when a household isn't merwoke.
I've heard that Aliens only "take an interest" in sims looking for them.
One of the funniest things that ever happened in my game was when I had my Alien Sim start talking about his "discovery of merfolk". Because my save has so many merfolk, he ended up on the dance floor of a nightclub surrounded by my merfolk from other households.
So, they did make Aliens and Merfolk "less active" in games where people "aren't looking" for them.