Forum Discussion

PenguinFoop's avatar
3 years ago

How Random is Sims 4 Really?

So let me start with a real life example.

I live up a one-lane gravel dead-end road in rural America. Yesterday, I was on my way home from a doctor's appointment when I got to a sharp turn just before my house. I saw the turn was blocked by a mobile home being moved out of our area (random event #1). I pulled into our old driveway from before we built the new house and waited.

After half an hour or so, the mobile home was finally past me so I drove on toward the new driveway when I noticed that our mailbox was flattened. They had smashed it (random event #2).

I turned around and drove out to where they were still slowly moving along, stopped my car in the middle of the road and walked to the truck that was moving the mobile home.

When the driver saw me, he stopped and waited for me to approach. When I was close enough, I simply asked him when they were going to replace our mailbox. He didn't know anything about it because the ground crew (who had been guiding him down the narrow tree-lined road hadn't told him what had happened). I knew they knew about it because the one there at the driver's door described our mailbox and confirmed that it was smashed.

So the driver turned toward the inside of the cab, reached down and then turned back to me and stuck his hand out the window.

"Here," he said, "this should cover the mailbox. Sorry for the damage." He handed me a $100.00 bill! That was unexpected but not really random since they were in the wrong and caused damage.

So this got me to thinking this morning, life is one long series of random events and as I started my game up, I thought to myself how random is TS4 really?

I've noticed in the past that I mainly get the free money events when I'm low on cash and I just recently read that one player always has alien abductions happen at around 10:45 pm when they happen and there is supposed to be a 25% chance of a PFA (pregnancy from abduction) for male sims, though this seems to be broken.

I am a lover of chaos and unpredictability, so now I can't get over this feeling that the game may be more scripted and less random than I had originally thought.

43 Replies

  • I think the idea that I was originally explaining is getting lost. I know that some random events within our own sims families. But I was thinking more like stuff happening outside of our households. Such as seeing too people getting into a fight on the street, remember Sims 3 when you would be at a park and suddenly some woman would go in labor?

    So randomization throughout the whole game. Things that may not really affect your sims personally but would be entertaining to see your sims respond to. On Neighborhood Brawl Day even, there are no brawls that break out except the ones you instigate.
  • I don't see the game as very random. Most is based on our actions, and those that are not will quickly fade. So, perhaps the game tosses a few random hints at us, but we would need to grab and develop them for them to have any lasting impact. I'm not using neighborhood stories, so perhaps my game is less random that way.

    I don't really miss more randomness, but I'd like to see more minor individual uniqueness. The trait effects are often few and quite bold. Quirks do help a little, but I wish things (behavior) would without a clear link to so and so trait/quirk but rather a vague result of many elements.
  • Raseca's avatar
    Raseca
    Seasoned Veteran
    3 years ago
    "83bienchen;c-18273555" wrote:
    I haven't heard of a mod that adds a chaos mode. And I'm no longer taking requests since quite a while. In fact I haven't played the game for fun for weeks because of the problems with my spine. I'm lurking at the forums from my phone as I can hardly sit.

    I have a smaller mod for personal use that gets rid of the notification prior to the death by satellite and one for autonomous pickpocketing (both waiting for me to remember to take a preview picture for months *sigh*) and there is a mod of mine that's publically available that allows for Sims dying from electroducion without prior warning when they repair stuff.
    My moredeathsurprise mod tweaks death by old age to be more random.

    There are tons of good mods out there that add to chaos and randomness:
    - LittleMsSam hast two mods that allow for miscarriage, death in childbed and infertility:
    https://littlemssam.tumblr.com/post/175408670453/pregnancy-overhaul-this-mod-changes-a-few-parts
    https://littlemssam.tumblr.com/post/175409258158/miscarriage-chance-abortion-miscarriage-with

    - weerbesu's more deadly/intended fires ist certainly one for more chaos
    https://modthesims.info/d/569221/more-deadly-intense-fire.html

    - Have some personality please by Polarbearsims (similar to, but more chaos mode than my conversationtweak)
    https://modthesims.info/d/594573/have-some-personality-please.html

    A chaos mode mode with a toggle would have to be a script mod, so I couldn't even do one if my health were better.
    But I think we might very well use this thread to collect mods that are suitable for chaos mode for those who are interested.


    God! Could you share the satellite one? I've been looking that for ages, THAT's what a Sims game need, suprises.

Featured Places

Node avatar for The Sims 4 General Discussion

The Sims 4 General Discussion

Join lively discussions, share tips, and talk about your experiences in The Sims 4.Latest Activity: 54 minutes ago
33,952 Posts