Simmerville
7 years agoLegend
Hunger and eating logics need improvement
It's nothing new, sims in ts4 are the worst when it comes to eating activities. In a household they can cook multiple dishes, even if there already is served food to grab. If you enter a house at 3 AM, you can be pretty sure that minimum 1 household member is (randomly) busy preparing a group meal, if there is a bbq on the lot, he or she will even be grilling the food - in the middle of the night. Nobody in the house will be asleep, instead their energy level will be pretty green, while they all might be about to satisfy their hunger. 3 AM...
It also annoys me how sims can start cooking a new meal *next to* another sim who is already busy preparing a group meal. Don't these sims ever talk, or see what the others are up to? There need to be improved programming/coding for this. It should not be very difficult to program a code line hint to other sims to see if hungry, before they even walk up to the fridge.
I just entered a house to age up a child. I directed mom to cook a cake. While she was busy doing this, the child walked up to the fridge grabbing a single dish. The birthday kid should definitely be a bit interested in that cake being prepared for him. And even if he had no idea that he was about to grow up, he should think that - hey, chocolate cake coming up, yummy!
When cake was done, I moved it to their dining table. Mom lit the birthday candles. This should definitely be a hint to everyone that some cake eating is coming up *very* soon. Not so. Older brother walks outside to grill something (it's Winter, snowing and windy...), and mom who just prepared the cake rushes off to the kitchen to prepare a group meal!!!
This is too messy to even be charming. It can't be happening in just my game? Please improve their hunger satisfying routines!
It also annoys me how sims can start cooking a new meal *next to* another sim who is already busy preparing a group meal. Don't these sims ever talk, or see what the others are up to? There need to be improved programming/coding for this. It should not be very difficult to program a code line hint to other sims to see if hungry, before they even walk up to the fridge.
I just entered a house to age up a child. I directed mom to cook a cake. While she was busy doing this, the child walked up to the fridge grabbing a single dish. The birthday kid should definitely be a bit interested in that cake being prepared for him. And even if he had no idea that he was about to grow up, he should think that - hey, chocolate cake coming up, yummy!
When cake was done, I moved it to their dining table. Mom lit the birthday candles. This should definitely be a hint to everyone that some cake eating is coming up *very* soon. Not so. Older brother walks outside to grill something (it's Winter, snowing and windy...), and mom who just prepared the cake rushes off to the kitchen to prepare a group meal!!!
This is too messy to even be charming. It can't be happening in just my game? Please improve their hunger satisfying routines!