"I Don't Think That's A Good Idea"
For those who have been reading my Cantrell: The Early Years story, you'll know that the eldest child, Aaron, was upset with every sibling his parents gave him. "No more attention for me" syndrome. It's Thanksgiving Day in my game and after their Traditional Grand Meal the three boys went off to the Park. Just after they arrived, Aaron got a phone call from their mother. She was busy telling him they were thinking about having another baby and what did he think about the idea? Odd that the parents would choose now to consult him. Had they done so the other three times, he may not be quite so miserable now, right? LOL Is this a coincidence, or does the game know Aaron would be far happier were he an only child?
What things have happened in your game that seem as if the AI is guiding events, based on your Sims' personalities?