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- GracieFace3126 years agoSeasoned AceI'm desperately trying to scale back my expectations for mermaids... I'll let myself out...
- Horrorgirl66 years agoSeasoned Ace
"Cupid;c-17071538" wrote:
Sorry.. I hope it doesn't :p
Rather avoid an aliens 2.0 situation where an occult gets thrown into the mix to hog resources away from the main theme of the pack, and still end up bland and uninteresting to play. I can only imagine how much better GTW would have been as an actual career pack if it had not been for all the focus on Sixam and the aliens; and how much better the aliens would have been if they had gotten their own thing instead.
Than we probably won't get them all.Metmaids can't be in gamepack.There is still a lot they can do with islands stuff with mermaids. - neylajc6 years agoSeasoned AceMermaids are my second favorite supernatural after Witches so I hope so as well.
"@rudy8292;c-17071196" wrote:
"Dannydanbo;c-17071192" wrote:
"PlayerSinger2010;c-17071112" wrote:
Don't get your hopes up. Occults don't matter to this iteration of The Sims and people will whine about them OR they'll only be temporary or unattainable for your own sims.
We may not have gotten as many as I wish we would have by now, but if Vampires is any indication, when we get them, they will be spectacular.
True, but don't expect them to be spectacular with an EP where they have trade off after trade off.
They better dedicate full GP's to supernatural states instead of shoehorning them into some pack as a small side feature.
That’s basically what the Sims has always done since Sims 2 University, hardly a criticism of The Sims 4.
University, Nightlife and Apartment Life focus too much on the lifestate to give the EPs proper attention & the other occult’s didn’t really offer enough to be overly interesting.
And most of the occults in TS3 were visually interesting but gameplay wise had little to offer (same with Aliens in TS4).
Occult’s should be their own pack unless they’re an occult that doesn’t really need much gameplay (Zombies, Werewolf’s maybe).- Horrorgirl66 years agoSeasoned AcePersonally, I'm going to get hate for this. They're not a lot of life states that could fit into game packs. People keep using Vampires. Ignoring that vampires had a lot of pop culture, and lore. Others like mermaids, fairies, robots, plants sims imaginary friend. Don't have a lot a lore that c I can not see in separate game packs.I can see a big expansion pack.
- I didn’t really get into the mermaids in Sims 3. Not my type of supernatural I guess I prefer edgier ones. Mermaids in a Sims game will always be more like the Disney imagining than the lore. I would be cool with having mermaids that eat Sims, but that’s definitely never going to happen lol
- icemanfresh6 years agoLegend
"drake_mccarty;c-17071914" wrote:
I didn’t really get into the mermaids in Sims 3. Not my type of supernatural I guess I prefer edgier ones. Mermaids in a Sims game will always be more like the Disney imagining than the lore. I would be cool with having mermaids that eat Sims, but that’s definitely never going to happen lol
Why not, though? The dark form options we had for vampires had some really evil-looking options. And sirens are a thing. They're way more hardcore than the Andersen/Disney mermaids - EmmaVane6 years agoSeasoned Ace
"Horrorgirl6;c-17071885" wrote:
Personally, I'm going to get hate for this. They're not a lot of life states that could fit into game packs. People keep using Vampires. Ignoring that vampires had a lot of pop culture, and lore. Others like mermaids, fairies, robots, plants sims imaginary friend. Don't have a lot a lore that c I can not see in separate game packs.I can see a big expansion pack.
I can see robots being in a GP actually. My reasons...- Buildable by sims in game (new skill, materials, workstation)
- Many styles (steampunk, android, high-tech plumbot and potential for cybernetic sims)
- Different types of motivity (hover, fly, bipedal, wheels/tracks)
- Trait chips/software/hardware upgrades
- Minor bots (RC toys/battle bots, household helpers etc)
- Buildable by sims in game (new skill, materials, workstation)
- GracieFace3126 years agoSeasoned Ace@Horrorgirl6 I agree with you. I think if they leave out hotels (which is a theme that could totally fit into its own gamepack a la dine out) and just concentrate on ocean swimming and beach/sea activities as the main features of the pack they could pull of some decent merfolk/scuba diving. Some simmers have been begging for sea activities so maybe the devs heard that and decided to concentrate on sea/beach life for this pack...?? Plus I feel that if they were to include hotels that all the objects would have a tropical/beach theme to them - putting hotels into their own gamepack would leave room to create some more generic looking items making hotels far more versatile.
- " Minor bots (RC toys/battle bots, household helpers etc)"
OMG drones that will take scenic pictures or group shots... !!!!!
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